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Dmitriy Stepanets
Material
Commits
6f3a9732
Commit
6f3a9732
authored
Oct 10, 2015
by
Daniel Dahan
Browse files
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Plain Diff
updated MaterialLayer and Material*Views internal animation logic
parent
d8da014e
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Showing
5 changed files
with
227 additions
and
151 deletions
+227
-151
Source/BasicCardView.swift
+2
-1
Source/ImageCardView.swift
+5
-2
Source/MaterialButton.swift
+102
-64
Source/MaterialPulseView.swift
+13
-3
Source/MaterialView.swift
+105
-81
No files found.
Source/BasicCardView.swift
View file @
6f3a9732
...
...
@@ -417,4 +417,4 @@ public class BasicCardView : MaterialPulseView {
self
.
leftButtons
=
leftButtons
self
.
rightButtons
=
rightButtons
}
}
}
\ No newline at end of file
Source/ImageCardView.swift
View file @
6f3a9732
...
...
@@ -345,6 +345,8 @@ public class ImageCardView : MaterialPulseView {
borderWidth
=
MaterialTheme
.
imageCardView
.
borderWidth
borderColor
=
MaterialTheme
.
imageCardView
.
bordercolor
dividerColor
=
MaterialTheme
.
imageCardView
.
dividerColor
visualLayer
.
masksToBounds
=
true
}
/**
...
...
@@ -491,7 +493,7 @@ public class ImageCardView : MaterialPulseView {
internal
func
prepareImageLayer
()
{
imageLayer
=
CAShapeLayer
()
imageLayer
.
zPosition
=
0
materialLayer
.
visualLayer
.
addSublayer
(
imageLayer
)
visualLayer
.
addSublayer
(
imageLayer
)
}
//
...
...
@@ -517,4 +519,4 @@ public class ImageCardView : MaterialPulseView {
self
.
leftButtons
=
leftButtons
self
.
rightButtons
=
rightButtons
}
}
}
\ No newline at end of file
Source/MaterialButton.swift
View file @
6f3a9732
...
...
@@ -21,20 +21,6 @@ import UIKit
@objc(MaterialButton)
public
class
MaterialButton
:
UIButton
{
/**
:name: layerClass
*/
public
override
class
func
layerClass
()
->
AnyClass
{
return
MaterialLayer
.
self
}
/**
:name: materialLayer
*/
public
var
materialLayer
:
MaterialLayer
{
return
layer
as!
MaterialLayer
}
/**
:name: visualLayer
*/
public
private(set)
lazy
var
visualLayer
:
CAShapeLayer
=
CAShapeLayer
()
...
...
@@ -47,14 +33,7 @@ public class MaterialButton : UIButton {
/**
:name: delegate
*/
public
weak
var
delegate
:
MaterialAnimationDelegate
?
{
get
{
return
materialLayer
.
animationDelegate
}
set
(
value
)
{
materialLayer
.
animationDelegate
=
delegate
}
}
public
weak
var
delegate
:
MaterialAnimationDelegate
?
/**
:name: pulseScale
...
...
@@ -102,23 +81,11 @@ public class MaterialButton : UIButton {
}
/**
:name: masksToBounds
*/
public
var
masksToBounds
:
Bool
{
get
{
return
materialLayer
.
masksToBounds
}
set
(
value
)
{
materialLayer
.
masksToBounds
=
value
}
}
/**
:name: backgroundColor
*/
public
override
var
backgroundColor
:
UIColor
?
{
didSet
{
materialL
ayer
.
backgroundColor
=
backgroundColor
?
.
CGColor
l
ayer
.
backgroundColor
=
backgroundColor
?
.
CGColor
}
}
...
...
@@ -127,10 +94,10 @@ public class MaterialButton : UIButton {
*/
public
var
x
:
CGFloat
{
get
{
return
materialLayer
.
x
return
frame
.
origin
.
x
}
set
(
value
)
{
materialLayer
.
x
=
value
frame
.
origin
.
x
=
value
}
}
...
...
@@ -139,10 +106,10 @@ public class MaterialButton : UIButton {
*/
public
var
y
:
CGFloat
{
get
{
return
materialLayer
.
y
return
frame
.
origin
.
y
}
set
(
value
)
{
materialLayer
.
y
=
value
frame
.
origin
.
y
=
value
}
}
...
...
@@ -151,10 +118,13 @@ public class MaterialButton : UIButton {
*/
public
var
width
:
CGFloat
{
get
{
return
materialLayer
.
width
return
frame
.
size
.
width
}
set
(
value
)
{
materialLayer
.
width
=
value
frame
.
size
.
width
=
value
if
.
None
!=
shape
{
frame
.
size
.
height
=
value
}
}
}
...
...
@@ -163,10 +133,13 @@ public class MaterialButton : UIButton {
*/
public
var
height
:
CGFloat
{
get
{
return
materialLayer
.
height
return
frame
.
size
.
height
}
set
(
value
)
{
materialLayer
.
height
=
value
frame
.
size
.
height
=
value
if
.
None
!=
shape
{
frame
.
size
.
width
=
value
}
}
}
...
...
@@ -216,11 +189,28 @@ public class MaterialButton : UIButton {
}
/**
:name: masksToBounds
*/
public
var
masksToBounds
:
Bool
{
get
{
return
visualLayer
.
masksToBounds
}
set
(
value
)
{
visualLayer
.
masksToBounds
=
value
}
}
/**
:name: cornerRadius
*/
public
var
cornerRadius
:
MaterialRadius
{
public
var
cornerRadius
:
MaterialRadius
?
{
didSet
{
materialLayer
.
cornerRadius
=
MaterialRadiusToValue
(
cornerRadius
)
if
let
v
:
MaterialRadius
=
cornerRadius
{
layer
.
cornerRadius
=
MaterialRadiusToValue
(
v
)
if
.
Circle
==
shape
{
shape
=
.
None
}
}
}
}
...
...
@@ -231,9 +221,9 @@ public class MaterialButton : UIButton {
didSet
{
if
.
None
!=
shape
{
if
width
<
height
{
width
=
height
frame
.
size
.
width
=
height
}
else
{
height
=
width
frame
.
size
.
height
=
width
}
}
}
...
...
@@ -244,7 +234,7 @@ public class MaterialButton : UIButton {
*/
public
var
borderWidth
:
MaterialBorder
{
didSet
{
materialL
ayer
.
borderWidth
=
MaterialBorderToValue
(
borderWidth
)
l
ayer
.
borderWidth
=
MaterialBorderToValue
(
borderWidth
)
}
}
...
...
@@ -253,7 +243,7 @@ public class MaterialButton : UIButton {
*/
public
var
borderColor
:
UIColor
?
{
didSet
{
materialL
ayer
.
borderColor
=
borderColor
?
.
CGColor
l
ayer
.
borderColor
=
borderColor
?
.
CGColor
}
}
...
...
@@ -311,7 +301,6 @@ public class MaterialButton : UIButton {
shadowDepth
=
.
None
shape
=
.
None
contentInsets
=
.
None
cornerRadius
=
.
None
super
.
init
(
coder
:
aDecoder
)
}
...
...
@@ -323,33 +312,69 @@ public class MaterialButton : UIButton {
shadowDepth
=
.
None
shape
=
.
None
contentInsets
=
.
None
cornerRadius
=
.
None
super
.
init
(
frame
:
frame
)
prepareView
()
}
/**
:name:
layoutSublayersOfLayer
:name:
init
*/
public
override
func
layoutSublayersOfLayer
(
layer
:
CALayer
)
{
super
.
layoutSublayersOfLayer
(
layer
)
if
self
.
layer
==
layer
{
prepareShape
()
}
public
convenience
init
()
{
self
.
init
(
frame
:
CGRectNull
)
}
/**
:name:
init
:name:
layoutSubviews
*/
public
convenience
init
()
{
self
.
init
(
frame
:
CGRectNull
)
public
override
func
layoutSubviews
()
{
super
.
layoutSubviews
()
prepareShape
()
visualLayer
.
frame
=
bounds
visualLayer
.
position
=
CGPointMake
(
width
/
2
,
height
/
2
)
visualLayer
.
cornerRadius
=
layer
.
cornerRadius
}
/**
:name: animation
*/
public
func
animation
(
animation
:
CAAnimation
)
{
materialLayer
.
animation
(
animation
)
animation
.
delegate
=
self
if
let
a
:
CABasicAnimation
=
animation
as?
CABasicAnimation
{
a
.
fromValue
=
(
nil
==
layer
.
presentationLayer
()
?
layer
:
layer
.
presentationLayer
()
as!
CALayer
)
.
valueForKeyPath
(
a
.
keyPath
!
)
}
if
let
a
:
CAPropertyAnimation
=
animation
as?
CAPropertyAnimation
{
layer
.
addAnimation
(
a
,
forKey
:
a
.
keyPath
!
)
}
else
if
let
a
:
CAAnimationGroup
=
animation
as?
CAAnimationGroup
{
layer
.
addAnimation
(
a
,
forKey
:
nil
)
}
else
if
let
a
:
CATransition
=
animation
as?
CATransition
{
layer
.
addAnimation
(
a
,
forKey
:
kCATransition
)
}
}
/**
:name: animationDidStart
*/
public
override
func
animationDidStart
(
anim
:
CAAnimation
)
{
delegate
?
.
materialAnimationDidStart
?(
anim
)
}
/**
:name: animationDidStop
*/
public
override
func
animationDidStop
(
anim
:
CAAnimation
,
finished
flag
:
Bool
)
{
if
let
a
:
CAPropertyAnimation
=
anim
as?
CAPropertyAnimation
{
if
let
b
:
CABasicAnimation
=
a
as?
CABasicAnimation
{
MaterialAnimation
.
animationDisabled
({
self
.
layer
.
setValue
(
nil
==
b
.
toValue
?
b
.
byValue
:
b
.
toValue
,
forKey
:
b
.
keyPath
!
)
})
}
delegate
?
.
materialAnimationDidStop
?(
anim
,
finished
:
flag
)
layer
.
removeAnimationForKey
(
a
.
keyPath
!
)
}
else
if
let
a
:
CAAnimationGroup
=
anim
as?
CAAnimationGroup
{
for
x
in
a
.
animations
!
{
animationDidStop
(
x
,
finished
:
true
)
}
}
}
/**
...
...
@@ -414,11 +439,24 @@ public class MaterialButton : UIButton {
}
/**
:name: actionForLayer
*/
public
override
func
actionForLayer
(
layer
:
CALayer
,
forKey
event
:
String
)
->
CAAction
?
{
return
nil
// returning nil enables the animations for the layer property that are normally disabled.
}
/**
:name: prepareView
*/
public
func
prepareView
()
{
// visualLayer
visualLayer
.
zPosition
=
-
1
layer
.
addSublayer
(
visualLayer
)
// pulseLayer
materialLayer
.
visualLayer
.
addSublayer
(
pulseLayer
)
pulseLayer
.
hidden
=
true
pulseLayer
.
zPosition
=
1
visualLayer
.
addSublayer
(
pulseLayer
)
}
//
...
...
@@ -426,7 +464,7 @@ public class MaterialButton : UIButton {
//
internal
func
prepareShape
()
{
if
.
Circle
==
shape
{
materialL
ayer
.
cornerRadius
=
width
/
2
l
ayer
.
cornerRadius
=
width
/
2
}
}
...
...
Source/MaterialPulseView.swift
View file @
6f3a9732
...
...
@@ -131,6 +131,13 @@ public class MaterialPulseView : MaterialView {
}
/**
:name: actionForLayer
*/
public
override
func
actionForLayer
(
layer
:
CALayer
,
forKey
event
:
String
)
->
CAAction
?
{
return
nil
// returning nil enables the animations for the layer property that are normally disabled.
}
/**
:name: prepareView
*/
public
override
func
prepareView
()
{
...
...
@@ -138,7 +145,7 @@ public class MaterialPulseView : MaterialView {
userInteractionEnabled
=
MaterialTheme
.
pulseView
.
userInteractionEnabled
backgroundColor
=
MaterialTheme
.
pulseView
.
backgroundColor
pulseColor
=
MaterialTheme
.
pulseView
.
pulseColor
contentsRect
=
MaterialTheme
.
pulseView
.
contentsRect
contentsCenter
=
MaterialTheme
.
pulseView
.
contentsCenter
contentsScale
=
MaterialTheme
.
pulseView
.
contentsScale
...
...
@@ -152,7 +159,9 @@ public class MaterialPulseView : MaterialView {
borderColor
=
MaterialTheme
.
pulseView
.
bordercolor
// pulseLayer
materialLayer
.
visualLayer
.
addSublayer
(
pulseLayer
)
pulseLayer
.
hidden
=
true
pulseLayer
.
zPosition
=
1
visualLayer
.
addSublayer
(
pulseLayer
)
}
//
...
...
@@ -179,4 +188,4 @@ public class MaterialPulseView : MaterialView {
layer
.
addAnimation
(
MaterialAnimation
.
scale
(
1
,
duration
:
t
),
forKey
:
nil
)
}
}
}
}
\ No newline at end of file
Source/MaterialView.swift
View file @
6f3a9732
...
...
@@ -20,41 +20,22 @@ import UIKit
@objc(MaterialView)
public
class
MaterialView
:
UIView
{
/**
:name: layerClass
*/
public
override
class
func
layerClass
()
->
AnyClass
{
return
MaterialLayer
.
self
}
//
// :name: visualLayer
//
public
private(set)
lazy
var
visualLayer
:
CAShapeLayer
=
CAShapeLayer
()
/**
:name:
materi
alLayer
:name:
visu
alLayer
*/
public
var
materialLayer
:
MaterialLayer
{
return
layer
as!
MaterialLayer
}
/**
:name: delegate
*/
public
weak
var
delegate
:
MaterialAnimationDelegate
?
{
get
{
return
materialLayer
.
animationDelegate
}
set
(
value
)
{
materialLayer
.
animationDelegate
=
delegate
}
}
public
weak
var
delegate
:
MaterialAnimationDelegate
?
/**
:name: image
*/
public
var
image
:
UIImage
?
{
get
{
return
materialLayer
.
image
}
set
(
value
)
{
materialLayer
.
image
=
value
didSet
{
visualLayer
.
contents
=
image
?
.
CGImage
}
}
...
...
@@ -62,11 +43,8 @@ public class MaterialView : UIView {
:name: contentsRect
*/
public
var
contentsRect
:
CGRect
{
get
{
return
materialLayer
.
contentsRect
}
set
(
value
)
{
materialLayer
.
contentsRect
=
value
didSet
{
visualLayer
.
contentsRect
=
contentsRect
}
}
...
...
@@ -74,11 +52,8 @@ public class MaterialView : UIView {
:name: contentsCenter
*/
public
var
contentsCenter
:
CGRect
{
get
{
return
materialLayer
.
contentsCenter
}
set
(
value
)
{
materialLayer
.
contentsCenter
=
value
didSet
{
visualLayer
.
contentsCenter
=
contentsCenter
}
}
...
...
@@ -86,11 +61,8 @@ public class MaterialView : UIView {
:name: contentsScale
*/
public
var
contentsScale
:
CGFloat
{
get
{
return
materialLayer
.
contentsScale
}
set
(
value
)
{
materialLayer
.
contentsScale
=
value
didSet
{
visualLayer
.
contentsScale
=
contentsScale
}
}
...
...
@@ -99,7 +71,7 @@ public class MaterialView : UIView {
*/
public
var
contentsGravity
:
MaterialGravity
{
didSet
{
materi
alLayer
.
contentsGravity
=
MaterialGravityToString
(
contentsGravity
)
visu
alLayer
.
contentsGravity
=
MaterialGravityToString
(
contentsGravity
)
}
}
...
...
@@ -108,10 +80,10 @@ public class MaterialView : UIView {
*/
public
var
masksToBounds
:
Bool
{
get
{
return
materi
alLayer
.
masksToBounds
return
visu
alLayer
.
masksToBounds
}
set
(
value
)
{
materi
alLayer
.
masksToBounds
=
value
visu
alLayer
.
masksToBounds
=
value
}
}
...
...
@@ -120,7 +92,7 @@ public class MaterialView : UIView {
*/
public
override
var
backgroundColor
:
UIColor
?
{
didSet
{
materialL
ayer
.
backgroundColor
=
backgroundColor
?
.
CGColor
l
ayer
.
backgroundColor
=
backgroundColor
?
.
CGColor
}
}
...
...
@@ -129,10 +101,10 @@ public class MaterialView : UIView {
*/
public
var
x
:
CGFloat
{
get
{
return
materialLayer
.
x
return
frame
.
origin
.
x
}
set
(
value
)
{
materialLayer
.
x
=
value
frame
.
origin
.
x
=
value
}
}
...
...
@@ -141,10 +113,10 @@ public class MaterialView : UIView {
*/
public
var
y
:
CGFloat
{
get
{
return
materialLayer
.
y
return
frame
.
origin
.
y
}
set
(
value
)
{
materialLayer
.
y
=
value
frame
.
origin
.
y
=
value
}
}
...
...
@@ -153,10 +125,13 @@ public class MaterialView : UIView {
*/
public
var
width
:
CGFloat
{
get
{
return
materialLayer
.
width
return
frame
.
size
.
width
}
set
(
value
)
{
materialLayer
.
width
=
value
frame
.
size
.
width
=
value
if
.
None
!=
shape
{
frame
.
size
.
height
=
value
}
}
}
...
...
@@ -165,10 +140,13 @@ public class MaterialView : UIView {
*/
public
var
height
:
CGFloat
{
get
{
return
materialLayer
.
height
return
frame
.
size
.
height
}
set
(
value
)
{
materialLayer
.
height
=
value
frame
.
size
.
height
=
value
if
.
None
!=
shape
{
frame
.
size
.
width
=
value
}
}
}
...
...
@@ -220,9 +198,14 @@ public class MaterialView : UIView {
/**
:name: cornerRadius
*/
public
var
cornerRadius
:
MaterialRadius
{
public
var
cornerRadius
:
MaterialRadius
?
{
didSet
{
materialLayer
.
cornerRadius
=
MaterialRadiusToValue
(
cornerRadius
)
if
let
v
:
MaterialRadius
=
cornerRadius
{
layer
.
cornerRadius
=
MaterialRadiusToValue
(
v
)
if
.
Circle
==
shape
{
shape
=
.
None
}
}
}
}
...
...
@@ -233,9 +216,9 @@ public class MaterialView : UIView {
didSet
{
if
.
None
!=
shape
{
if
width
<
height
{
width
=
height
frame
.
size
.
width
=
height
}
else
{
height
=
width
frame
.
size
.
height
=
width
}
}
}
...
...
@@ -246,7 +229,7 @@ public class MaterialView : UIView {
*/
public
var
borderWidth
:
MaterialBorder
{
didSet
{
materialL
ayer
.
borderWidth
=
MaterialBorderToValue
(
borderWidth
)
l
ayer
.
borderWidth
=
MaterialBorderToValue
(
borderWidth
)
}
}
...
...
@@ -255,7 +238,7 @@ public class MaterialView : UIView {
*/
public
var
borderColor
:
UIColor
?
{
didSet
{
materialL
ayer
.
borderColor
=
borderColor
?
.
CGColor
l
ayer
.
borderColor
=
borderColor
?
.
CGColor
}
}
...
...
@@ -299,11 +282,13 @@ public class MaterialView : UIView {
:name: init
*/
public
required
init
?(
coder
aDecoder
:
NSCoder
)
{
contentsRect
=
MaterialTheme
.
view
.
contentsRect
contentsCenter
=
MaterialTheme
.
view
.
contentsCenter
contentsScale
=
MaterialTheme
.
view
.
contentsScale
contentsGravity
=
MaterialTheme
.
view
.
contentsGravity
cornerRadius
=
.
None
shape
=
.
None
borderWidth
=
MaterialTheme
.
view
.
borderWidth
shadowDepth
=
.
None
shape
=
.
None
super
.
init
(
coder
:
aDecoder
)
}
...
...
@@ -311,37 +296,77 @@ public class MaterialView : UIView {
:name: init
*/
public
override
init
(
frame
:
CGRect
)
{
contentsRect
=
MaterialTheme
.
view
.
contentsRect
contentsCenter
=
MaterialTheme
.
view
.
contentsCenter
contentsScale
=
MaterialTheme
.
view
.
contentsScale
contentsGravity
=
MaterialTheme
.
view
.
contentsGravity
cornerRadius
=
.
None
shape
=
.
None
borderWidth
=
MaterialTheme
.
view
.
borderWidth
shadowDepth
=
.
None
shape
=
.
None
super
.
init
(
frame
:
frame
)
prepareView
()
}
/**
:name:
layoutSublayersOfLayer
:name:
init
*/
public
override
func
layoutSublayersOfLayer
(
layer
:
CALayer
)
{
super
.
layoutSublayersOfLayer
(
layer
)
if
self
.
layer
==
layer
{
prepareShape
()
}
public
convenience
init
()
{
self
.
init
(
frame
:
CGRectNull
)
}
/**
:name:
init
:name:
layoutSubviews
*/
public
convenience
init
()
{
self
.
init
(
frame
:
CGRectNull
)
public
override
func
layoutSubviews
()
{
super
.
layoutSubviews
()
prepareShape
()
visualLayer
.
frame
=
bounds
visualLayer
.
position
=
CGPointMake
(
width
/
2
,
height
/
2
)
visualLayer
.
cornerRadius
=
layer
.
cornerRadius
}
/**
:name: animation
*/
public
func
animation
(
animation
:
CAAnimation
)
{
materialLayer
.
animation
(
animation
)
animation
.
delegate
=
self
if
let
a
:
CABasicAnimation
=
animation
as?
CABasicAnimation
{
a
.
fromValue
=
(
nil
==
layer
.
presentationLayer
()
?
layer
:
layer
.
presentationLayer
()
as!
CALayer
)
.
valueForKeyPath
(
a
.
keyPath
!
)
}
if
let
a
:
CAPropertyAnimation
=
animation
as?
CAPropertyAnimation
{
layer
.
addAnimation
(
a
,
forKey
:
a
.
keyPath
!
)
}
else
if
let
a
:
CAAnimationGroup
=
animation
as?
CAAnimationGroup
{
layer
.
addAnimation
(
a
,
forKey
:
nil
)
}
else
if
let
a
:
CATransition
=
animation
as?
CATransition
{
layer
.
addAnimation
(
a
,
forKey
:
kCATransition
)
}
}
/**
:name: animationDidStart
*/
public
override
func
animationDidStart
(
anim
:
CAAnimation
)
{
delegate
?
.
materialAnimationDidStart
?(
anim
)
}
/**
:name: animationDidStop
*/
public
override
func
animationDidStop
(
anim
:
CAAnimation
,
finished
flag
:
Bool
)
{
if
let
a
:
CAPropertyAnimation
=
anim
as?
CAPropertyAnimation
{
if
let
b
:
CABasicAnimation
=
a
as?
CABasicAnimation
{
MaterialAnimation
.
animationDisabled
({
self
.
layer
.
setValue
(
nil
==
b
.
toValue
?
b
.
byValue
:
b
.
toValue
,
forKey
:
b
.
keyPath
!
)
})
}
delegate
?
.
materialAnimationDidStop
?(
anim
,
finished
:
flag
)
layer
.
removeAnimationForKey
(
a
.
keyPath
!
)
}
else
if
let
a
:
CAAnimationGroup
=
anim
as?
CAAnimationGroup
{
for
x
in
a
.
animations
!
{
animationDidStop
(
x
,
finished
:
true
)
}
}
}
//
...
...
@@ -350,17 +375,17 @@ public class MaterialView : UIView {
public
func
prepareView
()
{
userInteractionEnabled
=
MaterialTheme
.
view
.
userInteractionEnabled
backgroundColor
=
MaterialTheme
.
view
.
backgroundColor
contentsRect
=
MaterialTheme
.
view
.
contentsRect
contentsCenter
=
MaterialTheme
.
view
.
contentsCenter
contentsScale
=
MaterialTheme
.
view
.
contentsScale
shape
=
.
None
shadowDepth
=
MaterialTheme
.
view
.
shadowDepth
shadowColor
=
MaterialTheme
.
view
.
shadowColor
zPosition
=
MaterialTheme
.
view
.
zPosition
masksToBounds
=
MaterialTheme
.
view
.
masksToBounds
cornerRadius
=
MaterialTheme
.
view
.
cornerRadius
borderColor
=
MaterialTheme
.
view
.
bordercolor
// visualLayer
visualLayer
.
zPosition
=
-
1
layer
.
addSublayer
(
visualLayer
)
}
//
...
...
@@ -368,8 +393,7 @@ public class MaterialView : UIView {
//
internal
func
prepareShape
()
{
if
.
Circle
==
shape
{
materialL
ayer
.
cornerRadius
=
width
/
2
l
ayer
.
cornerRadius
=
width
/
2
}
}
}
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