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Dmitriy Stepanets
Material
Commits
d8da014e
Commit
d8da014e
authored
Oct 10, 2015
by
Daniel Dahan
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fixed conflicts in merge
parents
6a1caacb
05cedcf6
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Showing
5 changed files
with
148 additions
and
215 deletions
+148
-215
Source/ImageCardView.swift
+1
-3
Source/MaterialButton.swift
+64
-95
Source/MaterialLayer.swift
+2
-2
Source/MaterialPulseView.swift
+1
-10
Source/MaterialView.swift
+80
-105
No files found.
Source/ImageCardView.swift
View file @
d8da014e
...
@@ -345,8 +345,6 @@ public class ImageCardView : MaterialPulseView {
...
@@ -345,8 +345,6 @@ public class ImageCardView : MaterialPulseView {
borderWidth
=
MaterialTheme
.
imageCardView
.
borderWidth
borderWidth
=
MaterialTheme
.
imageCardView
.
borderWidth
borderColor
=
MaterialTheme
.
imageCardView
.
bordercolor
borderColor
=
MaterialTheme
.
imageCardView
.
bordercolor
dividerColor
=
MaterialTheme
.
imageCardView
.
dividerColor
dividerColor
=
MaterialTheme
.
imageCardView
.
dividerColor
visualLayer
.
masksToBounds
=
true
}
}
/**
/**
...
@@ -493,7 +491,7 @@ public class ImageCardView : MaterialPulseView {
...
@@ -493,7 +491,7 @@ public class ImageCardView : MaterialPulseView {
internal
func
prepareImageLayer
()
{
internal
func
prepareImageLayer
()
{
imageLayer
=
CAShapeLayer
()
imageLayer
=
CAShapeLayer
()
imageLayer
.
zPosition
=
0
imageLayer
.
zPosition
=
0
visualLayer
.
addSublayer
(
imageLayer
)
materialLayer
.
visualLayer
.
addSublayer
(
imageLayer
)
}
}
//
//
...
...
Source/MaterialButton.swift
View file @
d8da014e
...
@@ -21,6 +21,20 @@ import UIKit
...
@@ -21,6 +21,20 @@ import UIKit
@objc(MaterialButton)
@objc(MaterialButton)
public
class
MaterialButton
:
UIButton
{
public
class
MaterialButton
:
UIButton
{
/**
/**
:name: layerClass
*/
public
override
class
func
layerClass
()
->
AnyClass
{
return
MaterialLayer
.
self
}
/**
:name: materialLayer
*/
public
var
materialLayer
:
MaterialLayer
{
return
layer
as!
MaterialLayer
}
/**
:name: visualLayer
:name: visualLayer
*/
*/
public
private(set)
lazy
var
visualLayer
:
CAShapeLayer
=
CAShapeLayer
()
public
private(set)
lazy
var
visualLayer
:
CAShapeLayer
=
CAShapeLayer
()
...
@@ -33,7 +47,14 @@ public class MaterialButton : UIButton {
...
@@ -33,7 +47,14 @@ public class MaterialButton : UIButton {
/**
/**
:name: delegate
:name: delegate
*/
*/
public
weak
var
delegate
:
MaterialAnimationDelegate
?
public
weak
var
delegate
:
MaterialAnimationDelegate
?
{
get
{
return
materialLayer
.
animationDelegate
}
set
(
value
)
{
materialLayer
.
animationDelegate
=
delegate
}
}
/**
/**
:name: pulseScale
:name: pulseScale
...
@@ -81,11 +102,23 @@ public class MaterialButton : UIButton {
...
@@ -81,11 +102,23 @@ public class MaterialButton : UIButton {
}
}
/**
/**
:name: masksToBounds
*/
public
var
masksToBounds
:
Bool
{
get
{
return
materialLayer
.
masksToBounds
}
set
(
value
)
{
materialLayer
.
masksToBounds
=
value
}
}
/**
:name: backgroundColor
:name: backgroundColor
*/
*/
public
override
var
backgroundColor
:
UIColor
?
{
public
override
var
backgroundColor
:
UIColor
?
{
didSet
{
didSet
{
l
ayer
.
backgroundColor
=
backgroundColor
?
.
CGColor
materialL
ayer
.
backgroundColor
=
backgroundColor
?
.
CGColor
}
}
}
}
...
@@ -94,10 +127,10 @@ public class MaterialButton : UIButton {
...
@@ -94,10 +127,10 @@ public class MaterialButton : UIButton {
*/
*/
public
var
x
:
CGFloat
{
public
var
x
:
CGFloat
{
get
{
get
{
return
frame
.
origin
.
x
return
materialLayer
.
x
}
}
set
(
value
)
{
set
(
value
)
{
frame
.
origin
.
x
=
value
materialLayer
.
x
=
value
}
}
}
}
...
@@ -106,10 +139,10 @@ public class MaterialButton : UIButton {
...
@@ -106,10 +139,10 @@ public class MaterialButton : UIButton {
*/
*/
public
var
y
:
CGFloat
{
public
var
y
:
CGFloat
{
get
{
get
{
return
frame
.
origin
.
y
return
materialLayer
.
y
}
}
set
(
value
)
{
set
(
value
)
{
frame
.
origin
.
y
=
value
materialLayer
.
y
=
value
}
}
}
}
...
@@ -118,13 +151,10 @@ public class MaterialButton : UIButton {
...
@@ -118,13 +151,10 @@ public class MaterialButton : UIButton {
*/
*/
public
var
width
:
CGFloat
{
public
var
width
:
CGFloat
{
get
{
get
{
return
frame
.
size
.
width
return
materialLayer
.
width
}
}
set
(
value
)
{
set
(
value
)
{
frame
.
size
.
width
=
value
materialLayer
.
width
=
value
if
.
None
!=
shape
{
frame
.
size
.
height
=
value
}
}
}
}
}
...
@@ -133,13 +163,10 @@ public class MaterialButton : UIButton {
...
@@ -133,13 +163,10 @@ public class MaterialButton : UIButton {
*/
*/
public
var
height
:
CGFloat
{
public
var
height
:
CGFloat
{
get
{
get
{
return
frame
.
size
.
height
return
materialLayer
.
height
}
}
set
(
value
)
{
set
(
value
)
{
frame
.
size
.
height
=
value
materialLayer
.
height
=
value
if
.
None
!=
shape
{
frame
.
size
.
width
=
value
}
}
}
}
}
...
@@ -189,28 +216,11 @@ public class MaterialButton : UIButton {
...
@@ -189,28 +216,11 @@ public class MaterialButton : UIButton {
}
}
/**
/**
:name: masksToBounds
*/
public
var
masksToBounds
:
Bool
{
get
{
return
visualLayer
.
masksToBounds
}
set
(
value
)
{
visualLayer
.
masksToBounds
=
value
}
}
/**
:name: cornerRadius
:name: cornerRadius
*/
*/
public
var
cornerRadius
:
MaterialRadius
?
{
public
var
cornerRadius
:
MaterialRadius
{
didSet
{
didSet
{
if
let
v
:
MaterialRadius
=
cornerRadius
{
materialLayer
.
cornerRadius
=
MaterialRadiusToValue
(
cornerRadius
)
layer
.
cornerRadius
=
MaterialRadiusToValue
(
v
)
if
.
Circle
==
shape
{
shape
=
.
None
}
}
}
}
}
}
...
@@ -221,9 +231,9 @@ public class MaterialButton : UIButton {
...
@@ -221,9 +231,9 @@ public class MaterialButton : UIButton {
didSet
{
didSet
{
if
.
None
!=
shape
{
if
.
None
!=
shape
{
if
width
<
height
{
if
width
<
height
{
frame
.
size
.
width
=
height
width
=
height
}
else
{
}
else
{
frame
.
size
.
height
=
width
height
=
width
}
}
}
}
}
}
...
@@ -234,7 +244,7 @@ public class MaterialButton : UIButton {
...
@@ -234,7 +244,7 @@ public class MaterialButton : UIButton {
*/
*/
public
var
borderWidth
:
MaterialBorder
{
public
var
borderWidth
:
MaterialBorder
{
didSet
{
didSet
{
l
ayer
.
borderWidth
=
MaterialBorderToValue
(
borderWidth
)
materialL
ayer
.
borderWidth
=
MaterialBorderToValue
(
borderWidth
)
}
}
}
}
...
@@ -243,7 +253,7 @@ public class MaterialButton : UIButton {
...
@@ -243,7 +253,7 @@ public class MaterialButton : UIButton {
*/
*/
public
var
borderColor
:
UIColor
?
{
public
var
borderColor
:
UIColor
?
{
didSet
{
didSet
{
l
ayer
.
borderColor
=
borderColor
?
.
CGColor
materialL
ayer
.
borderColor
=
borderColor
?
.
CGColor
}
}
}
}
...
@@ -301,6 +311,7 @@ public class MaterialButton : UIButton {
...
@@ -301,6 +311,7 @@ public class MaterialButton : UIButton {
shadowDepth
=
.
None
shadowDepth
=
.
None
shape
=
.
None
shape
=
.
None
contentInsets
=
.
None
contentInsets
=
.
None
cornerRadius
=
.
None
super
.
init
(
coder
:
aDecoder
)
super
.
init
(
coder
:
aDecoder
)
}
}
...
@@ -312,69 +323,33 @@ public class MaterialButton : UIButton {
...
@@ -312,69 +323,33 @@ public class MaterialButton : UIButton {
shadowDepth
=
.
None
shadowDepth
=
.
None
shape
=
.
None
shape
=
.
None
contentInsets
=
.
None
contentInsets
=
.
None
cornerRadius
=
.
None
super
.
init
(
frame
:
frame
)
super
.
init
(
frame
:
frame
)
prepareView
()
prepareView
()
}
}
/**
:name: init
*/
public
convenience
init
()
{
self
.
init
(
frame
:
CGRectNull
)
}
/**
:name: layoutSubviews
*/
public
override
func
layoutSubviews
()
{
super
.
layoutSubviews
()
prepareShape
()
visualLayer
.
frame
=
bounds
visualLayer
.
position
=
CGPointMake
(
width
/
2
,
height
/
2
)
visualLayer
.
cornerRadius
=
layer
.
cornerRadius
}
/**
/**
:name:
animation
:name:
layoutSublayersOfLayer
*/
*/
public
func
animation
(
animation
:
CAAnimation
)
{
public
override
func
layoutSublayersOfLayer
(
layer
:
CALayer
)
{
animation
.
delegate
=
self
super
.
layoutSublayersOfLayer
(
layer
)
if
let
a
:
CABasicAnimation
=
animation
as?
CABasicAnimation
{
if
self
.
layer
==
layer
{
a
.
fromValue
=
(
nil
==
layer
.
presentationLayer
()
?
layer
:
layer
.
presentationLayer
()
as!
CALayer
)
.
valueForKeyPath
(
a
.
keyPath
!
)
prepareShape
()
}
if
let
a
:
CAPropertyAnimation
=
animation
as?
CAPropertyAnimation
{
layer
.
addAnimation
(
a
,
forKey
:
a
.
keyPath
!
)
}
else
if
let
a
:
CAAnimationGroup
=
animation
as?
CAAnimationGroup
{
layer
.
addAnimation
(
a
,
forKey
:
nil
)
}
else
if
let
a
:
CATransition
=
animation
as?
CATransition
{
layer
.
addAnimation
(
a
,
forKey
:
kCATransition
)
}
}
}
}
/**
/**
:name:
animationDidStar
t
:name:
ini
t
*/
*/
public
override
func
animationDidStart
(
anim
:
CAAnimation
)
{
public
convenience
init
(
)
{
delegate
?
.
materialAnimationDidStart
?(
anim
)
self
.
init
(
frame
:
CGRectNull
)
}
}
/**
/**
:name: animation
DidStop
:name: animation
*/
*/
public
override
func
animationDidStop
(
anim
:
CAAnimation
,
finished
flag
:
Bool
)
{
public
func
animation
(
animation
:
CAAnimation
)
{
if
let
a
:
CAPropertyAnimation
=
anim
as?
CAPropertyAnimation
{
materialLayer
.
animation
(
animation
)
if
let
b
:
CABasicAnimation
=
a
as?
CABasicAnimation
{
MaterialAnimation
.
animationDisabled
({
self
.
layer
.
setValue
(
nil
==
b
.
toValue
?
b
.
byValue
:
b
.
toValue
,
forKey
:
b
.
keyPath
!
)
})
}
delegate
?
.
materialAnimationDidStop
?(
anim
,
finished
:
flag
)
layer
.
removeAnimationForKey
(
a
.
keyPath
!
)
}
else
if
let
a
:
CAAnimationGroup
=
anim
as?
CAAnimationGroup
{
for
x
in
a
.
animations
!
{
animationDidStop
(
x
,
finished
:
true
)
}
}
}
}
/**
/**
...
@@ -442,14 +417,8 @@ public class MaterialButton : UIButton {
...
@@ -442,14 +417,8 @@ public class MaterialButton : UIButton {
:name: prepareView
:name: prepareView
*/
*/
public
func
prepareView
()
{
public
func
prepareView
()
{
// visualLayer
visualLayer
.
zPosition
=
-
1
layer
.
addSublayer
(
visualLayer
)
// pulseLayer
// pulseLayer
pulseLayer
.
hidden
=
true
materialLayer
.
visualLayer
.
addSublayer
(
pulseLayer
)
pulseLayer
.
zPosition
=
1
visualLayer
.
addSublayer
(
pulseLayer
)
}
}
//
//
...
@@ -457,7 +426,7 @@ public class MaterialButton : UIButton {
...
@@ -457,7 +426,7 @@ public class MaterialButton : UIButton {
//
//
internal
func
prepareShape
()
{
internal
func
prepareShape
()
{
if
.
Circle
==
shape
{
if
.
Circle
==
shape
{
l
ayer
.
cornerRadius
=
width
/
2
materialL
ayer
.
cornerRadius
=
width
/
2
}
}
}
}
...
...
Source/MaterialLayer.swift
View file @
d8da014e
...
@@ -24,7 +24,7 @@ public class MaterialLayer : CAShapeLayer {
...
@@ -24,7 +24,7 @@ public class MaterialLayer : CAShapeLayer {
:name: visualLayer
:name: visualLayer
*/
*/
public
private(set)
lazy
var
visualLayer
:
CAShapeLayer
=
CAShapeLayer
()
public
private(set)
lazy
var
visualLayer
:
CAShapeLayer
=
CAShapeLayer
()
/**
/**
:name: x
:name: x
*/
*/
...
@@ -292,7 +292,7 @@ public class MaterialLayer : CAShapeLayer {
...
@@ -292,7 +292,7 @@ public class MaterialLayer : CAShapeLayer {
}
}
//
//
//
:name: prepareShape
// :name: prepareShape
//
//
internal
func
prepareShape
()
{
internal
func
prepareShape
()
{
if
.
Circle
==
shape
{
if
.
Circle
==
shape
{
...
...
Source/MaterialPulseView.swift
View file @
d8da014e
...
@@ -131,13 +131,6 @@ public class MaterialPulseView : MaterialView {
...
@@ -131,13 +131,6 @@ public class MaterialPulseView : MaterialView {
}
}
/**
/**
:name: actionForLayer
*/
public
override
func
actionForLayer
(
layer
:
CALayer
,
forKey
event
:
String
)
->
CAAction
?
{
return
nil
// returning nil enables the animations for the layer property that are normally disabled.
}
/**
:name: prepareView
:name: prepareView
*/
*/
public
override
func
prepareView
()
{
public
override
func
prepareView
()
{
...
@@ -159,9 +152,7 @@ public class MaterialPulseView : MaterialView {
...
@@ -159,9 +152,7 @@ public class MaterialPulseView : MaterialView {
borderColor
=
MaterialTheme
.
pulseView
.
bordercolor
borderColor
=
MaterialTheme
.
pulseView
.
bordercolor
// pulseLayer
// pulseLayer
pulseLayer
.
hidden
=
true
materialLayer
.
visualLayer
.
addSublayer
(
pulseLayer
)
pulseLayer
.
zPosition
=
1
visualLayer
.
addSublayer
(
pulseLayer
)
}
}
//
//
...
...
Source/MaterialView.swift
View file @
d8da014e
...
@@ -20,22 +20,41 @@ import UIKit
...
@@ -20,22 +20,41 @@ import UIKit
@objc(MaterialView)
@objc(MaterialView)
public
class
MaterialView
:
UIView
{
public
class
MaterialView
:
UIView
{
//
/**
// :name: visualLayer
:name: layerClass
//
*/
public
private(set)
lazy
var
visualLayer
:
CAShapeLayer
=
CAShapeLayer
()
public
override
class
func
layerClass
()
->
AnyClass
{
return
MaterialLayer
.
self
}
/**
/**
:name:
visu
alLayer
:name:
materi
alLayer
*/
*/
public
weak
var
delegate
:
MaterialAnimationDelegate
?
public
var
materialLayer
:
MaterialLayer
{
return
layer
as!
MaterialLayer
}
/**
:name: delegate
*/
public
weak
var
delegate
:
MaterialAnimationDelegate
?
{
get
{
return
materialLayer
.
animationDelegate
}
set
(
value
)
{
materialLayer
.
animationDelegate
=
delegate
}
}
/**
/**
:name: image
:name: image
*/
*/
public
var
image
:
UIImage
?
{
public
var
image
:
UIImage
?
{
didSet
{
get
{
visualLayer
.
contents
=
image
?
.
CGImage
return
materialLayer
.
image
}
set
(
value
)
{
materialLayer
.
image
=
value
}
}
}
}
...
@@ -43,8 +62,11 @@ public class MaterialView : UIView {
...
@@ -43,8 +62,11 @@ public class MaterialView : UIView {
:name: contentsRect
:name: contentsRect
*/
*/
public
var
contentsRect
:
CGRect
{
public
var
contentsRect
:
CGRect
{
didSet
{
get
{
visualLayer
.
contentsRect
=
contentsRect
return
materialLayer
.
contentsRect
}
set
(
value
)
{
materialLayer
.
contentsRect
=
value
}
}
}
}
...
@@ -52,8 +74,11 @@ public class MaterialView : UIView {
...
@@ -52,8 +74,11 @@ public class MaterialView : UIView {
:name: contentsCenter
:name: contentsCenter
*/
*/
public
var
contentsCenter
:
CGRect
{
public
var
contentsCenter
:
CGRect
{
didSet
{
get
{
visualLayer
.
contentsCenter
=
contentsCenter
return
materialLayer
.
contentsCenter
}
set
(
value
)
{
materialLayer
.
contentsCenter
=
value
}
}
}
}
...
@@ -61,8 +86,11 @@ public class MaterialView : UIView {
...
@@ -61,8 +86,11 @@ public class MaterialView : UIView {
:name: contentsScale
:name: contentsScale
*/
*/
public
var
contentsScale
:
CGFloat
{
public
var
contentsScale
:
CGFloat
{
didSet
{
get
{
visualLayer
.
contentsScale
=
contentsScale
return
materialLayer
.
contentsScale
}
set
(
value
)
{
materialLayer
.
contentsScale
=
value
}
}
}
}
...
@@ -71,7 +99,7 @@ public class MaterialView : UIView {
...
@@ -71,7 +99,7 @@ public class MaterialView : UIView {
*/
*/
public
var
contentsGravity
:
MaterialGravity
{
public
var
contentsGravity
:
MaterialGravity
{
didSet
{
didSet
{
visu
alLayer
.
contentsGravity
=
MaterialGravityToString
(
contentsGravity
)
materi
alLayer
.
contentsGravity
=
MaterialGravityToString
(
contentsGravity
)
}
}
}
}
...
@@ -80,10 +108,10 @@ public class MaterialView : UIView {
...
@@ -80,10 +108,10 @@ public class MaterialView : UIView {
*/
*/
public
var
masksToBounds
:
Bool
{
public
var
masksToBounds
:
Bool
{
get
{
get
{
return
visu
alLayer
.
masksToBounds
return
materi
alLayer
.
masksToBounds
}
}
set
(
value
)
{
set
(
value
)
{
visu
alLayer
.
masksToBounds
=
value
materi
alLayer
.
masksToBounds
=
value
}
}
}
}
...
@@ -92,7 +120,7 @@ public class MaterialView : UIView {
...
@@ -92,7 +120,7 @@ public class MaterialView : UIView {
*/
*/
public
override
var
backgroundColor
:
UIColor
?
{
public
override
var
backgroundColor
:
UIColor
?
{
didSet
{
didSet
{
l
ayer
.
backgroundColor
=
backgroundColor
?
.
CGColor
materialL
ayer
.
backgroundColor
=
backgroundColor
?
.
CGColor
}
}
}
}
...
@@ -101,10 +129,10 @@ public class MaterialView : UIView {
...
@@ -101,10 +129,10 @@ public class MaterialView : UIView {
*/
*/
public
var
x
:
CGFloat
{
public
var
x
:
CGFloat
{
get
{
get
{
return
frame
.
origin
.
x
return
materialLayer
.
x
}
}
set
(
value
)
{
set
(
value
)
{
frame
.
origin
.
x
=
value
materialLayer
.
x
=
value
}
}
}
}
...
@@ -113,10 +141,10 @@ public class MaterialView : UIView {
...
@@ -113,10 +141,10 @@ public class MaterialView : UIView {
*/
*/
public
var
y
:
CGFloat
{
public
var
y
:
CGFloat
{
get
{
get
{
return
frame
.
origin
.
y
return
materialLayer
.
y
}
}
set
(
value
)
{
set
(
value
)
{
frame
.
origin
.
y
=
value
materialLayer
.
y
=
value
}
}
}
}
...
@@ -125,13 +153,10 @@ public class MaterialView : UIView {
...
@@ -125,13 +153,10 @@ public class MaterialView : UIView {
*/
*/
public
var
width
:
CGFloat
{
public
var
width
:
CGFloat
{
get
{
get
{
return
frame
.
size
.
width
return
materialLayer
.
width
}
}
set
(
value
)
{
set
(
value
)
{
frame
.
size
.
width
=
value
materialLayer
.
width
=
value
if
.
None
!=
shape
{
frame
.
size
.
height
=
value
}
}
}
}
}
...
@@ -140,13 +165,10 @@ public class MaterialView : UIView {
...
@@ -140,13 +165,10 @@ public class MaterialView : UIView {
*/
*/
public
var
height
:
CGFloat
{
public
var
height
:
CGFloat
{
get
{
get
{
return
frame
.
size
.
height
return
materialLayer
.
height
}
}
set
(
value
)
{
set
(
value
)
{
frame
.
size
.
height
=
value
materialLayer
.
height
=
value
if
.
None
!=
shape
{
frame
.
size
.
width
=
value
}
}
}
}
}
...
@@ -198,14 +220,9 @@ public class MaterialView : UIView {
...
@@ -198,14 +220,9 @@ public class MaterialView : UIView {
/**
/**
:name: cornerRadius
:name: cornerRadius
*/
*/
public
var
cornerRadius
:
MaterialRadius
?
{
public
var
cornerRadius
:
MaterialRadius
{
didSet
{
didSet
{
if
let
v
:
MaterialRadius
=
cornerRadius
{
materialLayer
.
cornerRadius
=
MaterialRadiusToValue
(
cornerRadius
)
layer
.
cornerRadius
=
MaterialRadiusToValue
(
v
)
if
.
Circle
==
shape
{
shape
=
.
None
}
}
}
}
}
}
...
@@ -216,9 +233,9 @@ public class MaterialView : UIView {
...
@@ -216,9 +233,9 @@ public class MaterialView : UIView {
didSet
{
didSet
{
if
.
None
!=
shape
{
if
.
None
!=
shape
{
if
width
<
height
{
if
width
<
height
{
frame
.
size
.
width
=
height
width
=
height
}
else
{
}
else
{
frame
.
size
.
height
=
width
height
=
width
}
}
}
}
}
}
...
@@ -229,7 +246,7 @@ public class MaterialView : UIView {
...
@@ -229,7 +246,7 @@ public class MaterialView : UIView {
*/
*/
public
var
borderWidth
:
MaterialBorder
{
public
var
borderWidth
:
MaterialBorder
{
didSet
{
didSet
{
l
ayer
.
borderWidth
=
MaterialBorderToValue
(
borderWidth
)
materialL
ayer
.
borderWidth
=
MaterialBorderToValue
(
borderWidth
)
}
}
}
}
...
@@ -238,7 +255,7 @@ public class MaterialView : UIView {
...
@@ -238,7 +255,7 @@ public class MaterialView : UIView {
*/
*/
public
var
borderColor
:
UIColor
?
{
public
var
borderColor
:
UIColor
?
{
didSet
{
didSet
{
l
ayer
.
borderColor
=
borderColor
?
.
CGColor
materialL
ayer
.
borderColor
=
borderColor
?
.
CGColor
}
}
}
}
...
@@ -282,13 +299,11 @@ public class MaterialView : UIView {
...
@@ -282,13 +299,11 @@ public class MaterialView : UIView {
:name: init
:name: init
*/
*/
public
required
init
?(
coder
aDecoder
:
NSCoder
)
{
public
required
init
?(
coder
aDecoder
:
NSCoder
)
{
contentsRect
=
MaterialTheme
.
view
.
contentsRect
contentsCenter
=
MaterialTheme
.
view
.
contentsCenter
contentsScale
=
MaterialTheme
.
view
.
contentsScale
contentsGravity
=
MaterialTheme
.
view
.
contentsGravity
contentsGravity
=
MaterialTheme
.
view
.
contentsGravity
cornerRadius
=
.
None
shape
=
.
None
borderWidth
=
MaterialTheme
.
view
.
borderWidth
borderWidth
=
MaterialTheme
.
view
.
borderWidth
shadowDepth
=
.
None
shadowDepth
=
.
None
shape
=
.
None
super
.
init
(
coder
:
aDecoder
)
super
.
init
(
coder
:
aDecoder
)
}
}
...
@@ -296,77 +311,37 @@ public class MaterialView : UIView {
...
@@ -296,77 +311,37 @@ public class MaterialView : UIView {
:name: init
:name: init
*/
*/
public
override
init
(
frame
:
CGRect
)
{
public
override
init
(
frame
:
CGRect
)
{
contentsRect
=
MaterialTheme
.
view
.
contentsRect
contentsCenter
=
MaterialTheme
.
view
.
contentsCenter
contentsScale
=
MaterialTheme
.
view
.
contentsScale
contentsGravity
=
MaterialTheme
.
view
.
contentsGravity
contentsGravity
=
MaterialTheme
.
view
.
contentsGravity
cornerRadius
=
.
None
shape
=
.
None
borderWidth
=
MaterialTheme
.
view
.
borderWidth
borderWidth
=
MaterialTheme
.
view
.
borderWidth
shadowDepth
=
.
None
shadowDepth
=
.
None
shape
=
.
None
super
.
init
(
frame
:
frame
)
super
.
init
(
frame
:
frame
)
prepareView
()
prepareView
()
}
}
/**
/**
:name:
init
:name:
layoutSublayersOfLayer
*/
*/
public
convenience
init
()
{
public
override
func
layoutSublayersOfLayer
(
layer
:
CALayer
)
{
self
.
init
(
frame
:
CGRectNull
)
super
.
layoutSublayersOfLayer
(
layer
)
if
self
.
layer
==
layer
{
prepareShape
()
}
}
}
/**
/**
:name:
layoutSubviews
:name:
init
*/
*/
public
override
func
layoutSubviews
()
{
public
convenience
init
()
{
super
.
layoutSubviews
()
self
.
init
(
frame
:
CGRectNull
)
prepareShape
()
visualLayer
.
frame
=
bounds
visualLayer
.
position
=
CGPointMake
(
width
/
2
,
height
/
2
)
visualLayer
.
cornerRadius
=
layer
.
cornerRadius
}
}
/**
/**
:name: animation
:name: animation
*/
*/
public
func
animation
(
animation
:
CAAnimation
)
{
public
func
animation
(
animation
:
CAAnimation
)
{
animation
.
delegate
=
self
materialLayer
.
animation
(
animation
)
if
let
a
:
CABasicAnimation
=
animation
as?
CABasicAnimation
{
a
.
fromValue
=
(
nil
==
layer
.
presentationLayer
()
?
layer
:
layer
.
presentationLayer
()
as!
CALayer
)
.
valueForKeyPath
(
a
.
keyPath
!
)
}
if
let
a
:
CAPropertyAnimation
=
animation
as?
CAPropertyAnimation
{
layer
.
addAnimation
(
a
,
forKey
:
a
.
keyPath
!
)
}
else
if
let
a
:
CAAnimationGroup
=
animation
as?
CAAnimationGroup
{
layer
.
addAnimation
(
a
,
forKey
:
nil
)
}
else
if
let
a
:
CATransition
=
animation
as?
CATransition
{
layer
.
addAnimation
(
a
,
forKey
:
kCATransition
)
}
}
/**
:name: animationDidStart
*/
public
override
func
animationDidStart
(
anim
:
CAAnimation
)
{
delegate
?
.
materialAnimationDidStart
?(
anim
)
}
/**
:name: animationDidStop
*/
public
override
func
animationDidStop
(
anim
:
CAAnimation
,
finished
flag
:
Bool
)
{
if
let
a
:
CAPropertyAnimation
=
anim
as?
CAPropertyAnimation
{
if
let
b
:
CABasicAnimation
=
a
as?
CABasicAnimation
{
MaterialAnimation
.
animationDisabled
({
self
.
layer
.
setValue
(
nil
==
b
.
toValue
?
b
.
byValue
:
b
.
toValue
,
forKey
:
b
.
keyPath
!
)
})
}
delegate
?
.
materialAnimationDidStop
?(
anim
,
finished
:
flag
)
layer
.
removeAnimationForKey
(
a
.
keyPath
!
)
}
else
if
let
a
:
CAAnimationGroup
=
anim
as?
CAAnimationGroup
{
for
x
in
a
.
animations
!
{
animationDidStop
(
x
,
finished
:
true
)
}
}
}
}
//
//
...
@@ -376,16 +351,16 @@ public class MaterialView : UIView {
...
@@ -376,16 +351,16 @@ public class MaterialView : UIView {
userInteractionEnabled
=
MaterialTheme
.
view
.
userInteractionEnabled
userInteractionEnabled
=
MaterialTheme
.
view
.
userInteractionEnabled
backgroundColor
=
MaterialTheme
.
view
.
backgroundColor
backgroundColor
=
MaterialTheme
.
view
.
backgroundColor
shadowDepth
=
MaterialTheme
.
view
.
shadowDepth
contentsRect
=
MaterialTheme
.
view
.
contentsRect
contentsCenter
=
MaterialTheme
.
view
.
contentsCenter
contentsScale
=
MaterialTheme
.
view
.
contentsScale
shape
=
.
None
shadowColor
=
MaterialTheme
.
view
.
shadowColor
shadowColor
=
MaterialTheme
.
view
.
shadowColor
zPosition
=
MaterialTheme
.
view
.
zPosition
zPosition
=
MaterialTheme
.
view
.
zPosition
masksToBounds
=
MaterialTheme
.
view
.
masksToBounds
masksToBounds
=
MaterialTheme
.
view
.
masksToBounds
cornerRadius
=
MaterialTheme
.
view
.
cornerRadius
cornerRadius
=
MaterialTheme
.
view
.
cornerRadius
borderColor
=
MaterialTheme
.
view
.
bordercolor
borderColor
=
MaterialTheme
.
view
.
bordercolor
// visualLayer
visualLayer
.
zPosition
=
-
1
layer
.
addSublayer
(
visualLayer
)
}
}
//
//
...
@@ -393,7 +368,7 @@ public class MaterialView : UIView {
...
@@ -393,7 +368,7 @@ public class MaterialView : UIView {
//
//
internal
func
prepareShape
()
{
internal
func
prepareShape
()
{
if
.
Circle
==
shape
{
if
.
Circle
==
shape
{
l
ayer
.
cornerRadius
=
width
/
2
materialL
ayer
.
cornerRadius
=
width
/
2
}
}
}
}
}
}
...
...
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