Commit c97e64b6 by Daniel Dahan Committed by GitHub

Merge pull request #566 from shoheiyokoyama/improve-animation

Define enumerations for animation
parents 74583144 2b0679cd
......@@ -55,6 +55,35 @@ public func AnimationFillModeToValue(mode: AnimationFillMode) -> String {
}
}
@objc(AnimationTimingFunction)
public enum AnimationTimingFunction: Int {
case liner
case easeIn
case easeOut
case easeInEaseOut
case systemDefault
}
/**
Converts the AnimationTimingFunction enum value to a corresponding CAMediaTimingFunction.
- Parameter function: An AnimationTimingFunction enum value.
*/
public func AnimationTimingFunctionToValue(function: AnimationTimingFunction) -> CAMediaTimingFunction {
switch function {
case .liner:
return CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear)
case .easeIn:
return CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseIn)
case .easeOut:
return CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseOut)
case .easeInEaseOut:
return CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
case .systemDefault:
return CAMediaTimingFunction(name: kCAMediaTimingFunctionDefault)
}
}
public typealias AnimationDelayCancelBlock = (Bool) -> Void
public struct Animation {
......@@ -106,7 +135,7 @@ public struct Animation {
CATransaction.begin()
CATransaction.setAnimationDuration(duration)
CATransaction.setCompletionBlock(completion)
CATransaction.setAnimationTimingFunction(CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut))
CATransaction.setAnimationTimingFunction(AnimationTimingFunctionToValue(function: .easeInEaseOut))
animations()
CATransaction.commit()
}
......@@ -120,7 +149,7 @@ public struct Animation {
group.isRemovedOnCompletion = false
group.animations = animations
group.duration = duration
group.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
group.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
return group
}
......
......@@ -30,16 +30,42 @@
import UIKit
public enum AnimationKey: String {
case backgroundColor
case cornerRadius
case transform
case transformRotation = "transform.rotation"
case transformRotationX = "transform.rotation.x"
case transformRotationY = "transform.rotation.y"
case transformRotationZ = "transform.rotation.z"
case transformScale = "transform.scale"
case transformScaleX = "transform.scale.x"
case transformScaleY = "transform.scale.y"
case transformScaleZ = "transform.scale.z"
case transformTranslation = "transform.translation"
case transformTranslationX = "transform.translation.x"
case transformTranslationY = "transform.translation.y"
case transformTranslationZ = "transform.translation.z"
case position
case shadowPath
}
extension CABasicAnimation {
convenience init(keyPath key: AnimationKey) {
self.init(keyPath: key.rawValue)
}
}
extension Animation {
/**
:name: backgroundColor
*/
public static func backgroundColor(color: UIColor, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "backgroundColor")
let animation = CABasicAnimation(keyPath: .backgroundColor)
animation.toValue = color.cgColor
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -50,11 +76,11 @@ extension Animation {
:name: cornerRadius
*/
public static func cornerRadius(radius: CGFloat, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "cornerRadius")
let animation = CABasicAnimation(keyPath: .cornerRadius)
animation.toValue = radius
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -65,11 +91,11 @@ extension Animation {
:name: translation
*/
public static func transform(transform: CATransform3D, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform")
let animation = CABasicAnimation(keyPath: .transform)
animation.toValue = NSValue(caTransform3D: transform)
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -80,7 +106,7 @@ extension Animation {
:name: rotate
*/
public static func rotate(angle: CGFloat? = nil, rotation: CGFloat? = nil, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.rotation")
let animation = CABasicAnimation(keyPath: .transformRotation)
if let v: CGFloat = angle {
animation.toValue = (CGFloat(M_PI) * v / 180) as NSNumber
} else if let v: CGFloat = rotation {
......@@ -88,7 +114,7 @@ extension Animation {
}
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -99,7 +125,7 @@ extension Animation {
:name: rotateX
*/
public static func rotateX(angle: CGFloat? = nil, rotation: CGFloat? = nil, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.rotation.x")
let animation = CABasicAnimation(keyPath: .transformRotationX)
if let v: CGFloat = angle {
animation.toValue = (CGFloat(M_PI) * v / 180) as NSNumber
} else if let v: CGFloat = rotation {
......@@ -107,7 +133,7 @@ extension Animation {
}
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -118,7 +144,7 @@ extension Animation {
:name: rotateY
*/
public static func rotateY(angle: CGFloat? = nil, rotation: CGFloat? = nil, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.rotation.y")
let animation = CABasicAnimation(keyPath: .transformRotationY)
if let v: CGFloat = angle {
animation.toValue = (CGFloat(M_PI) * v / 180) as NSNumber
} else if let v: CGFloat = rotation {
......@@ -126,7 +152,7 @@ extension Animation {
}
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -137,7 +163,7 @@ extension Animation {
:name: rotateZ
*/
public static func rotateZ(angle: CGFloat? = nil, rotation: CGFloat? = nil, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.rotation.z")
let animation = CABasicAnimation(keyPath: .transformRotationZ)
if let v: CGFloat = angle {
animation.toValue = (CGFloat(M_PI) * v / 180) as NSNumber
} else if let v: CGFloat = rotation {
......@@ -145,7 +171,7 @@ extension Animation {
}
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -156,11 +182,11 @@ extension Animation {
:name: scale
*/
public static func scale(scale: CGFloat, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.scale")
let animation = CABasicAnimation(keyPath: .transformScale)
animation.toValue = scale as NSNumber
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -171,11 +197,11 @@ extension Animation {
:name: scaleX
*/
public static func scaleX(scale: CGFloat, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.scale.x")
let animation = CABasicAnimation(keyPath: .transformScaleX)
animation.toValue = scale as NSNumber
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -186,11 +212,11 @@ extension Animation {
:name: scaleY
*/
public static func scaleY(scale: CGFloat, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.scale.y")
let animation = CABasicAnimation(keyPath: .transformScaleY)
animation.toValue = scale as NSNumber
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -201,11 +227,11 @@ extension Animation {
:name: scaleZ
*/
public static func scaleZ(scale: CGFloat, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.scale.z")
let animation = CABasicAnimation(keyPath: .transformScaleZ)
animation.toValue = scale as NSNumber
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -216,11 +242,11 @@ extension Animation {
:name: translate
*/
public static func translate(translation: CGSize, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.translation")
let animation = CABasicAnimation(keyPath: .transformTranslation)
animation.toValue = NSValue(cgSize: translation)
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -231,11 +257,11 @@ extension Animation {
:name: translateX
*/
public static func translateX(translation: CGFloat, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.translation.x")
let animation = CABasicAnimation(keyPath: .transformTranslationX)
animation.toValue = translation as NSNumber
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -246,11 +272,11 @@ extension Animation {
:name: translateY
*/
public static func translateY(translation: CGFloat, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.translation.y")
let animation = CABasicAnimation(keyPath: .transformTranslationY)
animation.toValue = translation as NSNumber
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -261,11 +287,11 @@ extension Animation {
:name: translateZ
*/
public static func translateZ(translation: CGFloat, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "transform.translation.z")
let animation = CABasicAnimation(keyPath: .transformTranslationZ)
animation.toValue = translation as NSNumber
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -276,11 +302,11 @@ extension Animation {
:name: position
*/
public static func position(point: CGPoint, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "position")
let animation = CABasicAnimation(keyPath: .position)
animation.toValue = NSValue(cgPoint: point)
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
animation.timingFunction = AnimationTimingFunctionToValue(function: .easeInEaseOut)
if let v = duration {
animation.duration = v
}
......@@ -288,11 +314,11 @@ extension Animation {
}
public static func shadowPath(path: CGPath, duration: CFTimeInterval? = nil) -> CABasicAnimation {
let animation = CABasicAnimation(keyPath: "shadowPath")
let animation = CABasicAnimation(keyPath: .shadowPath)
animation.toValue = path
animation.fillMode = AnimationFillModeToValue(mode: .forwards)
animation.isRemovedOnCompletion = false
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear)
animation.timingFunction = AnimationTimingFunctionToValue(function: .liner)
if let v = duration {
animation.duration = v
}
......
......@@ -57,7 +57,7 @@ extension Animation {
*/
public static func path(bezierPath: UIBezierPath, mode: AnimationRotationMode = .auto, duration: CFTimeInterval? = nil) -> CAKeyframeAnimation {
let animation: CAKeyframeAnimation = CAKeyframeAnimation()
animation.keyPath = "position"
animation.keyPath = AnimationKey.position.rawValue
animation.path = bezierPath.cgPath
animation.rotationMode = AnimationRotationModeToValue(mode: mode)
if let v = duration {
......
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