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Dmitriy Stepanets
Material
Commits
2b0679cd
Commit
2b0679cd
authored
Oct 25, 2016
by
shoheiyokoyama
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define AnimationKey
parent
c96c6fd8
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2 changed files
with
44 additions
and
18 deletions
+44
-18
Sources/iOS/BasicAnimation.swift
+43
-17
Sources/iOS/KeyframeAnimation.swift
+1
-1
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Sources/iOS/BasicAnimation.swift
View file @
2b0679cd
...
...
@@ -30,12 +30,38 @@
import
UIKit
public
enum
AnimationKey
:
String
{
case
backgroundColor
case
cornerRadius
case
transform
case
transformRotation
=
"transform.rotation"
case
transformRotationX
=
"transform.rotation.x"
case
transformRotationY
=
"transform.rotation.y"
case
transformRotationZ
=
"transform.rotation.z"
case
transformScale
=
"transform.scale"
case
transformScaleX
=
"transform.scale.x"
case
transformScaleY
=
"transform.scale.y"
case
transformScaleZ
=
"transform.scale.z"
case
transformTranslation
=
"transform.translation"
case
transformTranslationX
=
"transform.translation.x"
case
transformTranslationY
=
"transform.translation.y"
case
transformTranslationZ
=
"transform.translation.z"
case
position
case
shadowPath
}
extension
CABasicAnimation
{
convenience
init
(
keyPath
key
:
AnimationKey
)
{
self
.
init
(
keyPath
:
key
.
rawValue
)
}
}
extension
Animation
{
/**
:name: backgroundColor
*/
public
static
func
backgroundColor
(
color
:
UIColor
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"backgroundColor"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
backgroundColor
)
animation
.
toValue
=
color
.
cgColor
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
@@ -50,7 +76,7 @@ extension Animation {
:name: cornerRadius
*/
public
static
func
cornerRadius
(
radius
:
CGFloat
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"cornerRadius"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
cornerRadius
)
animation
.
toValue
=
radius
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
@@ -65,7 +91,7 @@ extension Animation {
:name: translation
*/
public
static
func
transform
(
transform
:
CATransform3D
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transform
)
animation
.
toValue
=
NSValue
(
caTransform3D
:
transform
)
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
@@ -80,7 +106,7 @@ extension Animation {
:name: rotate
*/
public
static
func
rotate
(
angle
:
CGFloat
?
=
nil
,
rotation
:
CGFloat
?
=
nil
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform.rotation"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transformRotation
)
if
let
v
:
CGFloat
=
angle
{
animation
.
toValue
=
(
CGFloat
(
M_PI
)
*
v
/
180
)
as
NSNumber
}
else
if
let
v
:
CGFloat
=
rotation
{
...
...
@@ -99,7 +125,7 @@ extension Animation {
:name: rotateX
*/
public
static
func
rotateX
(
angle
:
CGFloat
?
=
nil
,
rotation
:
CGFloat
?
=
nil
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform.rotation.x"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transformRotationX
)
if
let
v
:
CGFloat
=
angle
{
animation
.
toValue
=
(
CGFloat
(
M_PI
)
*
v
/
180
)
as
NSNumber
}
else
if
let
v
:
CGFloat
=
rotation
{
...
...
@@ -118,7 +144,7 @@ extension Animation {
:name: rotateY
*/
public
static
func
rotateY
(
angle
:
CGFloat
?
=
nil
,
rotation
:
CGFloat
?
=
nil
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform.rotation.y"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transformRotationY
)
if
let
v
:
CGFloat
=
angle
{
animation
.
toValue
=
(
CGFloat
(
M_PI
)
*
v
/
180
)
as
NSNumber
}
else
if
let
v
:
CGFloat
=
rotation
{
...
...
@@ -137,7 +163,7 @@ extension Animation {
:name: rotateZ
*/
public
static
func
rotateZ
(
angle
:
CGFloat
?
=
nil
,
rotation
:
CGFloat
?
=
nil
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform.rotation.z"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transformRotationZ
)
if
let
v
:
CGFloat
=
angle
{
animation
.
toValue
=
(
CGFloat
(
M_PI
)
*
v
/
180
)
as
NSNumber
}
else
if
let
v
:
CGFloat
=
rotation
{
...
...
@@ -156,7 +182,7 @@ extension Animation {
:name: scale
*/
public
static
func
scale
(
scale
:
CGFloat
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform.scale"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transformScale
)
animation
.
toValue
=
scale
as
NSNumber
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
@@ -171,7 +197,7 @@ extension Animation {
:name: scaleX
*/
public
static
func
scaleX
(
scale
:
CGFloat
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform.scale.x"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transformScaleX
)
animation
.
toValue
=
scale
as
NSNumber
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
@@ -186,7 +212,7 @@ extension Animation {
:name: scaleY
*/
public
static
func
scaleY
(
scale
:
CGFloat
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform.scale.y"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transformScaleY
)
animation
.
toValue
=
scale
as
NSNumber
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
@@ -201,7 +227,7 @@ extension Animation {
:name: scaleZ
*/
public
static
func
scaleZ
(
scale
:
CGFloat
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform.scale.z"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transformScaleZ
)
animation
.
toValue
=
scale
as
NSNumber
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
@@ -216,7 +242,7 @@ extension Animation {
:name: translate
*/
public
static
func
translate
(
translation
:
CGSize
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform.translation"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transformTranslation
)
animation
.
toValue
=
NSValue
(
cgSize
:
translation
)
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
@@ -231,7 +257,7 @@ extension Animation {
:name: translateX
*/
public
static
func
translateX
(
translation
:
CGFloat
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform.translation.x"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transformTranslationX
)
animation
.
toValue
=
translation
as
NSNumber
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
@@ -246,7 +272,7 @@ extension Animation {
:name: translateY
*/
public
static
func
translateY
(
translation
:
CGFloat
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform.translation.y"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transformTranslationY
)
animation
.
toValue
=
translation
as
NSNumber
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
@@ -261,7 +287,7 @@ extension Animation {
:name: translateZ
*/
public
static
func
translateZ
(
translation
:
CGFloat
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"transform.translation.z"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
transformTranslationZ
)
animation
.
toValue
=
translation
as
NSNumber
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
@@ -276,7 +302,7 @@ extension Animation {
:name: position
*/
public
static
func
position
(
point
:
CGPoint
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"position"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
position
)
animation
.
toValue
=
NSValue
(
cgPoint
:
point
)
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
@@ -288,7 +314,7 @@ extension Animation {
}
public
static
func
shadowPath
(
path
:
CGPath
,
duration
:
CFTimeInterval
?
=
nil
)
->
CABasicAnimation
{
let
animation
=
CABasicAnimation
(
keyPath
:
"shadowPath"
)
let
animation
=
CABasicAnimation
(
keyPath
:
.
shadowPath
)
animation
.
toValue
=
path
animation
.
fillMode
=
AnimationFillModeToValue
(
mode
:
.
forwards
)
animation
.
isRemovedOnCompletion
=
false
...
...
Sources/iOS/KeyframeAnimation.swift
View file @
2b0679cd
...
...
@@ -57,7 +57,7 @@ extension Animation {
*/
public
static
func
path
(
bezierPath
:
UIBezierPath
,
mode
:
AnimationRotationMode
=
.
auto
,
duration
:
CFTimeInterval
?
=
nil
)
->
CAKeyframeAnimation
{
let
animation
:
CAKeyframeAnimation
=
CAKeyframeAnimation
()
animation
.
keyPath
=
"position"
animation
.
keyPath
=
AnimationKey
.
position
.
rawValue
animation
.
path
=
bezierPath
.
cgPath
animation
.
rotationMode
=
AnimationRotationModeToValue
(
mode
:
mode
)
if
let
v
=
duration
{
...
...
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