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Dmitriy Stepanets
Material
Commits
bfa2cd30
Commit
bfa2cd30
authored
Feb 07, 2016
by
danieldahan
Browse files
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Plain Diff
removed MenuView for lighter-weighted MenuLayout approach
parent
1c8824e5
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3 changed files
with
89 additions
and
78 deletions
+89
-78
Examples/Programmatic/MenuView/MenuView/ViewController.swift
+24
-15
Material.xcodeproj/project.pbxproj
+4
-4
Sources/MenuLayout.swift
+61
-59
No files found.
Examples/Programmatic/MenuView/MenuView/ViewController.swift
View file @
bfa2cd30
...
...
@@ -36,19 +36,19 @@ import UIKit
import
Material
class
ViewController
:
UIViewController
{
private
var
menuView
:
Menu
View
!
private
var
menuView
:
Menu
Layout
!
override
func
viewDidLoad
()
{
super
.
viewDidLoad
()
prepareView
()
prepareMenu
View
Example
()
prepareMenu
Layout
Example
()
}
internal
func
handleOpenMenu
View
()
{
internal
func
handleOpenMenu
Layout
()
{
if
menuView
.
opened
{
menuView
.
close
()
}
else
{
menuView
.
open
()
{
(
item
:
Menu
View
Item
)
in
menuView
.
open
()
{
(
item
:
Menu
Layout
Item
)
in
(
item
.
button
as?
MaterialButton
)?
.
pulse
()
}
}
...
...
@@ -59,45 +59,54 @@ class ViewController: UIViewController {
view
.
backgroundColor
=
MaterialColor
.
white
}
/// Prepares the MenuView example.
private
func
prepareMenuViewExample
()
{
/// Prepares the MenuLayout example.
private
func
prepareMenuLayoutExample
()
{
let
btn
:
FlatButton
=
FlatButton
(
frame
:
CGRectMake
(
100
,
100
,
100
,
100
))
btn
.
backgroundColor
=
MaterialColor
.
red
.
base
let
image
:
UIImage
?
=
UIImage
(
named
:
"ic_add_white"
)
let
btn1
:
FabButton
=
FabButton
()
btn1
.
depth
=
.
None
btn1
.
setImage
(
image
,
forState
:
.
Normal
)
btn1
.
setImage
(
image
,
forState
:
.
Highlighted
)
btn1
.
addTarget
(
self
,
action
:
"handleOpenMenuView"
,
forControlEvents
:
.
TouchUpInside
)
btn1
.
addTarget
(
self
,
action
:
"handleOpenMenuLayout"
,
forControlEvents
:
.
TouchUpInside
)
view
.
addSubview
(
btn1
)
let
btn2
:
FabButton
=
FabButton
()
btn2
.
depth
=
.
None
btn2
.
backgroundColor
=
MaterialColor
.
blue
.
base
btn2
.
setImage
(
image
,
forState
:
.
Normal
)
btn2
.
setImage
(
image
,
forState
:
.
Highlighted
)
view
.
addSubview
(
btn2
)
let
btn3
:
FabButton
=
FabButton
()
btn3
.
depth
=
.
None
btn3
.
backgroundColor
=
MaterialColor
.
green
.
base
btn3
.
setImage
(
image
,
forState
:
.
Normal
)
btn3
.
setImage
(
image
,
forState
:
.
Highlighted
)
view
.
addSubview
(
btn3
)
let
btn4
:
FabButton
=
FabButton
()
btn4
.
depth
=
.
None
btn4
.
backgroundColor
=
MaterialColor
.
yellow
.
base
btn4
.
setImage
(
image
,
forState
:
.
Normal
)
btn4
.
setImage
(
image
,
forState
:
.
Highlighted
)
view
.
addSubview
(
btn4
)
menuView
=
Menu
View
(
frame
:
view
.
bounds
)
// menuView.menuPosition = .BottomLef
t
// menuView.menuDirection = .Up
menuView
=
Menu
Layout
(
)
menuView
.
menuPosition
=
.
TopRigh
t
menuView
.
menuDirection
=
.
Left
menuView
.
baseSize
=
CGSizeMake
(
36
,
36
)
menuView
.
itemSize
=
CGSizeMake
(
36
,
36
)
view
.
addSubview
(
menuView
)
view
.
addSubview
(
btn
)
menuView
.
menuItems
=
[
Menu
View
Item
(
button
:
btn1
),
Menu
View
Item
(
button
:
btn2
),
Menu
View
Item
(
button
:
btn3
),
Menu
View
Item
(
button
:
btn4
)
Menu
Layout
Item
(
button
:
btn1
),
Menu
Layout
Item
(
button
:
btn2
),
Menu
Layout
Item
(
button
:
btn3
),
Menu
Layout
Item
(
button
:
btn4
)
]
}
}
...
...
Material.xcodeproj/project.pbxproj
View file @
bfa2cd30
...
...
@@ -7,7 +7,7 @@
objects
=
{
/* Begin PBXBuildFile section */
65FDC2EB1C66858A00103AC2
/* Menu
View.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
65FDC2EA1C66858A00103AC2
/* MenuView
.swift */
;
};
65FDC2EB1C66858A00103AC2
/* Menu
Layout.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
65FDC2EA1C66858A00103AC2
/* MenuLayout
.swift */
;
};
960B23271C383E5500E96216
/* Material+String.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
960B23261C383E5500E96216
/* Material+String.swift */
;
};
960B232E1C383EAA00E96216
/* Material+UIImage.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
960B23281C383EAA00E96216
/* Material+UIImage.swift */
;
};
960B232F1C383EAA00E96216
/* Material+UIImage+Crop.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
960B23291C383EAA00E96216
/* Material+UIImage+Crop.swift */
;
};
...
...
@@ -115,7 +115,7 @@
/* End PBXContainerItemProxy section */
/* Begin PBXFileReference section */
65FDC2EA1C66858A00103AC2
/* Menu
View.swift */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.swift
;
path
=
MenuView
.swift
;
sourceTree
=
"<group>"
;
};
65FDC2EA1C66858A00103AC2
/* Menu
Layout.swift */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.swift
;
path
=
MenuLayout
.swift
;
sourceTree
=
"<group>"
;
};
960B23261C383E5500E96216
/* Material+String.swift */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.swift
;
path
=
"Material+String.swift"
;
sourceTree
=
"<group>"
;
};
960B23281C383EAA00E96216
/* Material+UIImage.swift */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.swift
;
path
=
"Material+UIImage.swift"
;
sourceTree
=
"<group>"
;
};
960B23291C383EAA00E96216
/* Material+UIImage+Crop.swift */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.swift
;
path
=
"Material+UIImage+Crop.swift"
;
sourceTree
=
"<group>"
;
};
...
...
@@ -393,7 +393,7 @@
children
=
(
96D88C151C1328D800B91418
/* NavigationBarView.swift */
,
96D88C1D1C1328D800B91418
/* SideNavigationViewController.swift */
,
65FDC2EA1C66858A00103AC2
/* Menu
View
.swift */
,
65FDC2EA1C66858A00103AC2
/* Menu
Layout
.swift */
,
);
name
=
Navigation
;
sourceTree
=
"<group>"
;
...
...
@@ -585,7 +585,7 @@
96D88C3E1C1328D800B91418
/* NavigationBarView.swift in Sources */
,
96D88C221C1328D800B91418
/* FabButton.swift in Sources */
,
96D88C3F1C1328D800B91418
/* RaisedButton.swift in Sources */
,
65FDC2EB1C66858A00103AC2
/* Menu
View
.swift in Sources */
,
65FDC2EB1C66858A00103AC2
/* Menu
Layout
.swift in Sources */
,
960B23311C383EAA00E96216
/* Material+UIImage+PhotoLibrary.swift in Sources */
,
960B23321C383EAA00E96216
/* Material+UIImage+Resize.swift in Sources */
,
96D88C3C1C1328D800B91418
/* MaterialTransitionAnimation.swift in Sources */
,
...
...
Sources/Menu
View
.swift
→
Sources/Menu
Layout
.swift
View file @
bfa2cd30
...
...
@@ -30,21 +30,21 @@
import
UIKit
public
enum
Menu
View
Direction
{
public
enum
Menu
Layout
Direction
{
case
Up
case
Down
case
Left
case
Right
}
public
enum
Menu
View
Position
{
public
enum
Menu
Layout
Position
{
case
TopLeft
case
TopRight
case
BottomLeft
case
BottomRight
}
public
struct
Menu
View
Item
{
public
struct
Menu
Layout
Item
{
/// UIButton.
public
var
button
:
UIButton
...
...
@@ -57,22 +57,25 @@ public struct MenuViewItem {
}
}
public
class
MenuView
:
MaterialView
{
public
class
MenuLayout
{
public
var
width
:
CGFloat
=
UIScreen
.
mainScreen
()
.
bounds
.
width
public
var
height
:
CGFloat
=
UIScreen
.
mainScreen
()
.
bounds
.
height
/// A Boolean that indicates if the menu is open or not.
public
private(set)
var
opened
:
Bool
=
false
/// The position of the menu.
public
var
menuPosition
:
Menu
View
Position
=
.
BottomRight
{
public
var
menuPosition
:
Menu
Layout
Position
=
.
BottomRight
{
didSet
{
reloadView
()
}
}
/// The direction in which the animation opens the menu.
public
var
menuDirection
:
Menu
View
Direction
=
.
Up
public
var
menuDirection
:
Menu
Layout
Direction
=
.
Up
/// An Array of Menu
View
Items.
public
var
menuItems
:
Array
<
Menu
View
Item
>
?
{
/// An Array of Menu
Layout
Items.
public
var
menuItems
:
Array
<
Menu
Layout
Item
>
?
{
didSet
{
reloadView
()
}
...
...
@@ -82,12 +85,11 @@ public class MenuView : MaterialView {
public
var
baseSize
:
CGSize
=
CGSizeMake
(
56
,
56
)
public
func
reloadView
()
{
// Clear the subviews.
for
v
in
subviews
{
v
.
removeFromSuperview
()
}
public
init
()
{
}
public
func
reloadView
()
{
switch
menuPosition
{
case
.
TopLeft
:
layoutTopLeft
()
...
...
@@ -100,7 +102,7 @@ public class MenuView : MaterialView {
}
}
public
func
open
(
completion
:
((
Menu
View
Item
)
->
Void
)?
=
nil
)
{
public
func
open
(
completion
:
((
Menu
Layout
Item
)
->
Void
)?
=
nil
)
{
switch
menuDirection
{
case
.
Up
:
openUpAnimation
(
completion
)
...
...
@@ -113,7 +115,7 @@ public class MenuView : MaterialView {
}
}
public
func
close
(
completion
:
((
Menu
View
Item
)
->
Void
)?
=
nil
)
{
public
func
close
(
completion
:
((
Menu
Layout
Item
)
->
Void
)?
=
nil
)
{
switch
menuDirection
{
case
.
Up
:
closeUpAnimation
(
completion
)
...
...
@@ -126,14 +128,14 @@ public class MenuView : MaterialView {
}
}
private
func
openUpAnimation
(
completion
:
((
Menu
View
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
View
Item
>
=
menuItems
{
var
base
:
Menu
View
Item
?
private
func
openUpAnimation
(
completion
:
((
Menu
Layout
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
Layout
Item
>
=
menuItems
{
var
base
:
Menu
Layout
Item
?
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
if
nil
==
base
{
base
=
v
[
0
]
}
let
item
:
Menu
View
Item
=
v
[
i
]
let
item
:
Menu
Layout
Item
=
v
[
i
]
item
.
button
.
hidden
=
false
UIView
.
animateWithDuration
(
Double
(
i
)
*
0.15
,
animations
:
{
[
unowned
self
]
in
...
...
@@ -148,10 +150,10 @@ public class MenuView : MaterialView {
}
}
public
func
closeUpAnimation
(
completion
:
((
Menu
View
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
View
Item
>
=
menuItems
{
public
func
closeUpAnimation
(
completion
:
((
Menu
Layout
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
Layout
Item
>
=
menuItems
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
Menu
View
Item
=
v
[
i
]
let
item
:
Menu
Layout
Item
=
v
[
i
]
UIView
.
animateWithDuration
(
0.15
,
animations
:
{
[
unowned
self
]
in
item
.
button
.
alpha
=
0
...
...
@@ -166,14 +168,14 @@ public class MenuView : MaterialView {
}
}
private
func
openDownAnimation
(
completion
:
((
Menu
View
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
View
Item
>
=
menuItems
{
var
base
:
Menu
View
Item
?
private
func
openDownAnimation
(
completion
:
((
Menu
Layout
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
Layout
Item
>
=
menuItems
{
var
base
:
Menu
Layout
Item
?
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
if
nil
==
base
{
base
=
v
[
0
]
}
let
item
:
Menu
View
Item
=
v
[
i
]
let
item
:
Menu
Layout
Item
=
v
[
i
]
item
.
button
.
hidden
=
false
UIView
.
animateWithDuration
(
Double
(
i
)
*
0.15
,
animations
:
{
[
unowned
self
]
in
...
...
@@ -188,10 +190,10 @@ public class MenuView : MaterialView {
}
}
public
func
closeDownAnimation
(
completion
:
((
Menu
View
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
View
Item
>
=
menuItems
{
public
func
closeDownAnimation
(
completion
:
((
Menu
Layout
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
Layout
Item
>
=
menuItems
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
Menu
View
Item
=
v
[
i
]
let
item
:
Menu
Layout
Item
=
v
[
i
]
UIView
.
animateWithDuration
(
0.15
,
animations
:
{
item
.
button
.
alpha
=
0
...
...
@@ -206,14 +208,14 @@ public class MenuView : MaterialView {
}
}
private
func
openLeftAnimation
(
completion
:
((
Menu
View
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
View
Item
>
=
menuItems
{
var
base
:
Menu
View
Item
?
private
func
openLeftAnimation
(
completion
:
((
Menu
Layout
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
Layout
Item
>
=
menuItems
{
var
base
:
Menu
Layout
Item
?
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
if
nil
==
base
{
base
=
v
[
0
]
}
let
item
:
Menu
View
Item
=
v
[
i
]
let
item
:
Menu
Layout
Item
=
v
[
i
]
item
.
button
.
hidden
=
false
UIView
.
animateWithDuration
(
Double
(
i
)
*
0.15
,
animations
:
{
[
unowned
self
]
in
...
...
@@ -228,10 +230,10 @@ public class MenuView : MaterialView {
}
}
public
func
closeLeftAnimation
(
completion
:
((
Menu
View
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
View
Item
>
=
menuItems
{
public
func
closeLeftAnimation
(
completion
:
((
Menu
Layout
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
Layout
Item
>
=
menuItems
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
Menu
View
Item
=
v
[
i
]
let
item
:
Menu
Layout
Item
=
v
[
i
]
UIView
.
animateWithDuration
(
0.15
,
animations
:
{
[
unowned
self
]
in
item
.
button
.
alpha
=
0
...
...
@@ -246,14 +248,14 @@ public class MenuView : MaterialView {
}
}
private
func
openRightAnimation
(
completion
:
((
Menu
View
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
View
Item
>
=
menuItems
{
var
base
:
Menu
View
Item
?
private
func
openRightAnimation
(
completion
:
((
Menu
Layout
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
Layout
Item
>
=
menuItems
{
var
base
:
Menu
Layout
Item
?
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
if
nil
==
base
{
base
=
v
[
0
]
}
let
item
:
Menu
View
Item
=
v
[
i
]
let
item
:
Menu
Layout
Item
=
v
[
i
]
item
.
button
.
hidden
=
false
UIView
.
animateWithDuration
(
Double
(
i
)
*
0.15
,
animations
:
{
[
unowned
self
]
in
...
...
@@ -268,10 +270,10 @@ public class MenuView : MaterialView {
}
}
public
func
closeRightAnimation
(
completion
:
((
Menu
View
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
View
Item
>
=
menuItems
{
public
func
closeRightAnimation
(
completion
:
((
Menu
Layout
Item
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
Menu
Layout
Item
>
=
menuItems
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
Menu
View
Item
=
v
[
i
]
let
item
:
Menu
Layout
Item
=
v
[
i
]
UIView
.
animateWithDuration
(
0.15
,
animations
:
{
item
.
button
.
alpha
=
0
...
...
@@ -287,80 +289,80 @@ public class MenuView : MaterialView {
}
private
func
layoutTopLeft
()
{
if
let
v
:
Array
<
Menu
View
Item
>
=
menuItems
{
if
let
v
:
Array
<
Menu
Layout
Item
>
=
menuItems
{
for
var
i
:
Int
=
0
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
Menu
View
Item
=
v
[
i
]
let
item
:
Menu
Layout
Item
=
v
[
i
]
if
0
==
i
{
item
.
button
.
frame
.
size
=
baseSize
item
.
button
.
frame
.
origin
.
x
=
16
item
.
button
.
frame
.
origin
.
y
=
16
addSubview
(
item
.
button
)
item
.
button
.
layer
.
zPosition
=
10000
}
else
{
item
.
button
.
alpha
=
0
item
.
button
.
frame
.
size
=
itemSize
item
.
button
.
frame
.
origin
.
x
=
(
baseSize
.
width
-
itemSize
.
width
)
/
2
+
16
item
.
button
.
frame
.
origin
.
y
=
(
baseSize
.
height
-
itemSize
.
height
)
/
2
+
16
i
nsertSubview
(
item
.
button
,
belowSubview
:
v
[
i
-
1
]
.
button
)
i
tem
.
button
.
layer
.
zPosition
=
CGFloat
(
10000
-
i
)
}
}
}
}
private
func
layoutTopRight
()
{
if
let
v
:
Array
<
Menu
View
Item
>
=
menuItems
{
if
let
v
:
Array
<
Menu
Layout
Item
>
=
menuItems
{
for
var
i
:
Int
=
0
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
Menu
View
Item
=
v
[
i
]
let
item
:
Menu
Layout
Item
=
v
[
i
]
if
0
==
i
{
item
.
button
.
frame
.
size
=
baseSize
item
.
button
.
frame
.
origin
.
x
=
width
-
baseSize
.
width
-
16
item
.
button
.
frame
.
origin
.
y
=
16
addSubview
(
item
.
button
)
item
.
button
.
layer
.
zPosition
=
10000
}
else
{
item
.
button
.
alpha
=
0
item
.
button
.
frame
.
size
=
itemSize
item
.
button
.
frame
.
origin
.
x
=
width
-
(
baseSize
.
width
+
itemSize
.
width
)
/
2
-
16
item
.
button
.
frame
.
origin
.
y
=
(
baseSize
.
height
-
itemSize
.
height
)
/
2
+
16
i
nsertSubview
(
item
.
button
,
belowSubview
:
v
[
i
-
1
]
.
button
)
i
tem
.
button
.
layer
.
zPosition
=
CGFloat
(
10000
-
i
)
}
}
}
}
private
func
layoutBottomLeft
()
{
if
let
v
:
Array
<
Menu
View
Item
>
=
menuItems
{
if
let
v
:
Array
<
Menu
Layout
Item
>
=
menuItems
{
for
var
i
:
Int
=
0
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
Menu
View
Item
=
v
[
i
]
let
item
:
Menu
Layout
Item
=
v
[
i
]
if
0
==
i
{
item
.
button
.
frame
.
size
=
baseSize
item
.
button
.
frame
.
origin
.
x
=
16
item
.
button
.
frame
.
origin
.
y
=
height
-
baseSize
.
height
-
16
addSubview
(
item
.
button
)
item
.
button
.
layer
.
zPosition
=
10000
}
else
{
item
.
button
.
alpha
=
0
item
.
button
.
frame
.
size
=
itemSize
item
.
button
.
frame
.
origin
.
x
=
(
baseSize
.
width
-
itemSize
.
width
)
/
2
+
16
item
.
button
.
frame
.
origin
.
y
=
height
-
(
baseSize
.
height
+
itemSize
.
height
)
/
2
-
16
i
nsertSubview
(
item
.
button
,
belowSubview
:
v
[
i
-
1
]
.
button
)
i
tem
.
button
.
layer
.
zPosition
=
CGFloat
(
10000
-
i
)
}
}
}
}
private
func
layoutBottomRight
()
{
if
let
v
:
Array
<
Menu
View
Item
>
=
menuItems
{
if
let
v
:
Array
<
Menu
Layout
Item
>
=
menuItems
{
for
var
i
:
Int
=
0
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
Menu
View
Item
=
v
[
i
]
let
item
:
Menu
Layout
Item
=
v
[
i
]
if
0
==
i
{
item
.
button
.
frame
.
size
=
baseSize
item
.
button
.
frame
.
origin
.
x
=
width
-
baseSize
.
width
-
16
item
.
button
.
frame
.
origin
.
y
=
height
-
baseSize
.
height
-
16
addSubview
(
item
.
button
)
item
.
button
.
layer
.
zPosition
=
10000
}
else
{
item
.
button
.
alpha
=
0
item
.
button
.
frame
.
size
=
itemSize
item
.
button
.
frame
.
origin
.
x
=
width
-
(
baseSize
.
width
+
itemSize
.
width
)
/
2
-
16
item
.
button
.
frame
.
origin
.
y
=
height
-
(
baseSize
.
height
+
itemSize
.
height
)
/
2
-
16
i
nsertSubview
(
item
.
button
,
belowSubview
:
v
[
i
-
1
]
.
button
)
i
tem
.
button
.
layer
.
zPosition
=
CGFloat
(
10000
-
i
)
}
}
}
...
...
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