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Dmitriy Stepanets
Material
Commits
1c8824e5
Commit
1c8824e5
authored
Feb 07, 2016
by
danieldahan
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Plain Diff
MenuView position working
parent
63694ee6
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2 changed files
with
119 additions
and
39 deletions
+119
-39
Examples/Programmatic/MenuView/MenuView/ViewController.swift
+3
-2
Sources/MenuView.swift
+116
-37
No files found.
Examples/Programmatic/MenuView/MenuView/ViewController.swift
View file @
1c8824e5
...
@@ -87,12 +87,13 @@ class ViewController: UIViewController {
...
@@ -87,12 +87,13 @@ class ViewController: UIViewController {
btn4
.
setImage
(
image
,
forState
:
.
Highlighted
)
btn4
.
setImage
(
image
,
forState
:
.
Highlighted
)
menuView
=
MenuView
(
frame
:
view
.
bounds
)
menuView
=
MenuView
(
frame
:
view
.
bounds
)
menuView
.
direction
=
.
Right
// menuView.menuPosition = .BottomLeft
// menuView.menuDirection = .Up
menuView
.
baseSize
=
CGSizeMake
(
36
,
36
)
menuView
.
baseSize
=
CGSizeMake
(
36
,
36
)
menuView
.
itemSize
=
CGSizeMake
(
36
,
36
)
menuView
.
itemSize
=
CGSizeMake
(
36
,
36
)
view
.
addSubview
(
menuView
)
view
.
addSubview
(
menuView
)
menuView
.
i
tems
=
[
menuView
.
menuI
tems
=
[
MenuViewItem
(
button
:
btn1
),
MenuViewItem
(
button
:
btn1
),
MenuViewItem
(
button
:
btn2
),
MenuViewItem
(
button
:
btn2
),
MenuViewItem
(
button
:
btn3
),
MenuViewItem
(
button
:
btn3
),
...
...
Sources/MenuView.swift
View file @
1c8824e5
...
@@ -37,6 +37,13 @@ public enum MenuViewDirection {
...
@@ -37,6 +37,13 @@ public enum MenuViewDirection {
case
Right
case
Right
}
}
public
enum
MenuViewPosition
{
case
TopLeft
case
TopRight
case
BottomLeft
case
BottomRight
}
public
struct
MenuViewItem
{
public
struct
MenuViewItem
{
/// UIButton.
/// UIButton.
public
var
button
:
UIButton
public
var
button
:
UIButton
...
@@ -54,11 +61,18 @@ public class MenuView : MaterialView {
...
@@ -54,11 +61,18 @@ public class MenuView : MaterialView {
/// A Boolean that indicates if the menu is open or not.
/// A Boolean that indicates if the menu is open or not.
public
private(set)
var
opened
:
Bool
=
false
public
private(set)
var
opened
:
Bool
=
false
/// The position of the menu.
public
var
menuPosition
:
MenuViewPosition
=
.
BottomRight
{
didSet
{
reloadView
()
}
}
/// The direction in which the animation opens the menu.
/// The direction in which the animation opens the menu.
public
var
d
irection
:
MenuViewDirection
=
.
Up
public
var
menuD
irection
:
MenuViewDirection
=
.
Up
/// An Array of MenuViewItems.
/// An Array of MenuViewItems.
public
var
i
tems
:
Array
<
MenuViewItem
>
?
{
public
var
menuI
tems
:
Array
<
MenuViewItem
>
?
{
didSet
{
didSet
{
reloadView
()
reloadView
()
}
}
...
@@ -74,36 +88,20 @@ public class MenuView : MaterialView {
...
@@ -74,36 +88,20 @@ public class MenuView : MaterialView {
v
.
removeFromSuperview
()
v
.
removeFromSuperview
()
}
}
if
let
v
:
Array
<
MenuViewItem
>
=
items
{
switch
menuPosition
{
for
var
i
:
Int
=
0
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
case
.
TopLeft
:
let
item
:
MenuViewItem
=
v
[
i
]
layoutTopLeft
()
case
.
TopRight
:
if
0
==
i
{
layoutTopRight
()
item
.
button
.
frame
.
size
=
baseSize
case
.
BottomLeft
:
// bottom right
layoutBottomLeft
()
// item.button.frame.origin.x = width - baseItemSize.width - 16
case
.
BottomRight
:
// item.button.frame.origin.y = height - baseItemSize.height - 16
layoutBottomRight
()
// top left
item
.
button
.
frame
.
origin
.
x
=
16
item
.
button
.
frame
.
origin
.
y
=
16
addSubview
(
item
.
button
)
}
else
{
item
.
button
.
alpha
=
0
item
.
button
.
frame
.
size
=
itemSize
// bottom right
// item.button.frame.origin.x = width - (baseItemSize.width + itemSize.width) / 2 - 16
// item.button.frame.origin.y = height - (baseItemSize.height + itemSize.height) / 2 - 16
// top left
item
.
button
.
frame
.
origin
.
x
=
(
baseSize
.
width
-
itemSize
.
width
)
/
2
+
16
item
.
button
.
frame
.
origin
.
y
=
(
baseSize
.
height
-
itemSize
.
height
)
/
2
+
16
insertSubview
(
item
.
button
,
belowSubview
:
v
[
i
-
1
]
.
button
)
}
}
}
}
}
}
public
func
open
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
public
func
open
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
switch
d
irection
{
switch
menuD
irection
{
case
.
Up
:
case
.
Up
:
openUpAnimation
(
completion
)
openUpAnimation
(
completion
)
case
.
Down
:
case
.
Down
:
...
@@ -116,7 +114,7 @@ public class MenuView : MaterialView {
...
@@ -116,7 +114,7 @@ public class MenuView : MaterialView {
}
}
public
func
close
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
public
func
close
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
switch
d
irection
{
switch
menuD
irection
{
case
.
Up
:
case
.
Up
:
closeUpAnimation
(
completion
)
closeUpAnimation
(
completion
)
case
.
Down
:
case
.
Down
:
...
@@ -129,7 +127,7 @@ public class MenuView : MaterialView {
...
@@ -129,7 +127,7 @@ public class MenuView : MaterialView {
}
}
private
func
openUpAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
private
func
openUpAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
MenuViewItem
>
=
i
tems
{
if
let
v
:
Array
<
MenuViewItem
>
=
menuI
tems
{
var
base
:
MenuViewItem
?
var
base
:
MenuViewItem
?
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
if
nil
==
base
{
if
nil
==
base
{
...
@@ -151,7 +149,7 @@ public class MenuView : MaterialView {
...
@@ -151,7 +149,7 @@ public class MenuView : MaterialView {
}
}
public
func
closeUpAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
public
func
closeUpAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
MenuViewItem
>
=
i
tems
{
if
let
v
:
Array
<
MenuViewItem
>
=
menuI
tems
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
MenuViewItem
=
v
[
i
]
let
item
:
MenuViewItem
=
v
[
i
]
UIView
.
animateWithDuration
(
0.15
,
UIView
.
animateWithDuration
(
0.15
,
...
@@ -169,7 +167,7 @@ public class MenuView : MaterialView {
...
@@ -169,7 +167,7 @@ public class MenuView : MaterialView {
}
}
private
func
openDownAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
private
func
openDownAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
MenuViewItem
>
=
i
tems
{
if
let
v
:
Array
<
MenuViewItem
>
=
menuI
tems
{
var
base
:
MenuViewItem
?
var
base
:
MenuViewItem
?
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
if
nil
==
base
{
if
nil
==
base
{
...
@@ -191,7 +189,7 @@ public class MenuView : MaterialView {
...
@@ -191,7 +189,7 @@ public class MenuView : MaterialView {
}
}
public
func
closeDownAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
public
func
closeDownAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
MenuViewItem
>
=
i
tems
{
if
let
v
:
Array
<
MenuViewItem
>
=
menuI
tems
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
MenuViewItem
=
v
[
i
]
let
item
:
MenuViewItem
=
v
[
i
]
UIView
.
animateWithDuration
(
0.15
,
UIView
.
animateWithDuration
(
0.15
,
...
@@ -209,7 +207,7 @@ public class MenuView : MaterialView {
...
@@ -209,7 +207,7 @@ public class MenuView : MaterialView {
}
}
private
func
openLeftAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
private
func
openLeftAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
MenuViewItem
>
=
i
tems
{
if
let
v
:
Array
<
MenuViewItem
>
=
menuI
tems
{
var
base
:
MenuViewItem
?
var
base
:
MenuViewItem
?
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
if
nil
==
base
{
if
nil
==
base
{
...
@@ -231,7 +229,7 @@ public class MenuView : MaterialView {
...
@@ -231,7 +229,7 @@ public class MenuView : MaterialView {
}
}
public
func
closeLeftAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
public
func
closeLeftAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
MenuViewItem
>
=
i
tems
{
if
let
v
:
Array
<
MenuViewItem
>
=
menuI
tems
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
MenuViewItem
=
v
[
i
]
let
item
:
MenuViewItem
=
v
[
i
]
UIView
.
animateWithDuration
(
0.15
,
UIView
.
animateWithDuration
(
0.15
,
...
@@ -249,7 +247,7 @@ public class MenuView : MaterialView {
...
@@ -249,7 +247,7 @@ public class MenuView : MaterialView {
}
}
private
func
openRightAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
private
func
openRightAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
MenuViewItem
>
=
i
tems
{
if
let
v
:
Array
<
MenuViewItem
>
=
menuI
tems
{
var
base
:
MenuViewItem
?
var
base
:
MenuViewItem
?
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
if
nil
==
base
{
if
nil
==
base
{
...
@@ -271,7 +269,7 @@ public class MenuView : MaterialView {
...
@@ -271,7 +269,7 @@ public class MenuView : MaterialView {
}
}
public
func
closeRightAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
public
func
closeRightAnimation
(
completion
:
((
MenuViewItem
)
->
Void
)?
=
nil
)
{
if
let
v
:
Array
<
MenuViewItem
>
=
i
tems
{
if
let
v
:
Array
<
MenuViewItem
>
=
menuI
tems
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
for
var
i
:
Int
=
1
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
MenuViewItem
=
v
[
i
]
let
item
:
MenuViewItem
=
v
[
i
]
UIView
.
animateWithDuration
(
0.15
,
UIView
.
animateWithDuration
(
0.15
,
...
@@ -287,4 +285,84 @@ public class MenuView : MaterialView {
...
@@ -287,4 +285,84 @@ public class MenuView : MaterialView {
opened
=
false
opened
=
false
}
}
}
}
private
func
layoutTopLeft
()
{
if
let
v
:
Array
<
MenuViewItem
>
=
menuItems
{
for
var
i
:
Int
=
0
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
MenuViewItem
=
v
[
i
]
if
0
==
i
{
item
.
button
.
frame
.
size
=
baseSize
item
.
button
.
frame
.
origin
.
x
=
16
item
.
button
.
frame
.
origin
.
y
=
16
addSubview
(
item
.
button
)
}
else
{
item
.
button
.
alpha
=
0
item
.
button
.
frame
.
size
=
itemSize
item
.
button
.
frame
.
origin
.
x
=
(
baseSize
.
width
-
itemSize
.
width
)
/
2
+
16
item
.
button
.
frame
.
origin
.
y
=
(
baseSize
.
height
-
itemSize
.
height
)
/
2
+
16
insertSubview
(
item
.
button
,
belowSubview
:
v
[
i
-
1
]
.
button
)
}
}
}
}
private
func
layoutTopRight
()
{
if
let
v
:
Array
<
MenuViewItem
>
=
menuItems
{
for
var
i
:
Int
=
0
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
MenuViewItem
=
v
[
i
]
if
0
==
i
{
item
.
button
.
frame
.
size
=
baseSize
item
.
button
.
frame
.
origin
.
x
=
width
-
baseSize
.
width
-
16
item
.
button
.
frame
.
origin
.
y
=
16
addSubview
(
item
.
button
)
}
else
{
item
.
button
.
alpha
=
0
item
.
button
.
frame
.
size
=
itemSize
item
.
button
.
frame
.
origin
.
x
=
width
-
(
baseSize
.
width
+
itemSize
.
width
)
/
2
-
16
item
.
button
.
frame
.
origin
.
y
=
(
baseSize
.
height
-
itemSize
.
height
)
/
2
+
16
insertSubview
(
item
.
button
,
belowSubview
:
v
[
i
-
1
]
.
button
)
}
}
}
}
private
func
layoutBottomLeft
()
{
if
let
v
:
Array
<
MenuViewItem
>
=
menuItems
{
for
var
i
:
Int
=
0
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
MenuViewItem
=
v
[
i
]
if
0
==
i
{
item
.
button
.
frame
.
size
=
baseSize
item
.
button
.
frame
.
origin
.
x
=
16
item
.
button
.
frame
.
origin
.
y
=
height
-
baseSize
.
height
-
16
addSubview
(
item
.
button
)
}
else
{
item
.
button
.
alpha
=
0
item
.
button
.
frame
.
size
=
itemSize
item
.
button
.
frame
.
origin
.
x
=
(
baseSize
.
width
-
itemSize
.
width
)
/
2
+
16
item
.
button
.
frame
.
origin
.
y
=
height
-
(
baseSize
.
height
+
itemSize
.
height
)
/
2
-
16
insertSubview
(
item
.
button
,
belowSubview
:
v
[
i
-
1
]
.
button
)
}
}
}
}
private
func
layoutBottomRight
()
{
if
let
v
:
Array
<
MenuViewItem
>
=
menuItems
{
for
var
i
:
Int
=
0
,
l
:
Int
=
v
.
count
;
i
<
l
;
++
i
{
let
item
:
MenuViewItem
=
v
[
i
]
if
0
==
i
{
item
.
button
.
frame
.
size
=
baseSize
item
.
button
.
frame
.
origin
.
x
=
width
-
baseSize
.
width
-
16
item
.
button
.
frame
.
origin
.
y
=
height
-
baseSize
.
height
-
16
addSubview
(
item
.
button
)
}
else
{
item
.
button
.
alpha
=
0
item
.
button
.
frame
.
size
=
itemSize
item
.
button
.
frame
.
origin
.
x
=
width
-
(
baseSize
.
width
+
itemSize
.
width
)
/
2
-
16
item
.
button
.
frame
.
origin
.
y
=
height
-
(
baseSize
.
height
+
itemSize
.
height
)
/
2
-
16
insertSubview
(
item
.
button
,
belowSubview
:
v
[
i
-
1
]
.
button
)
}
}
}
}
}
}
\ No newline at end of file
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