/*
* Copyright (C) 2015 - 2016, Daniel Dahan and CosmicMind, Inc. <http://cosmicmind.io>.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
*	*	Redistributions of source code must retain the above copyright notice, this
*		list of conditions and the following disclaimer.
*
*	*	Redistributions in binary form must reproduce the above copyright notice,
*		this list of conditions and the following disclaimer in the documentation
*		and/or other materials provided with the distribution.
*
*	*	Neither the name of Material nor the names of its
*		contributors may be used to endorse or promote products derived from
*		this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

import UIKit

public enum MaterialDeviceType {
	case iPad
	case iPhone
	case TV
	case Unspecified
}

public struct MaterialDevice {
	/// Retrieves the current device type.
	public static var type: MaterialDeviceType {
		switch UIDevice.currentDevice().userInterfaceIdiom {
		case .Pad:
			return .iPad
		case .Phone:
			return .iPhone
		case .TV:
			return .TV
		default:
			return .Unspecified
		}
	}
	
	/// A Boolean indicating if the device is in Landscape mode.
	public static var landscape: Bool {
		return UIApplication.sharedApplication().statusBarOrientation.isLandscape
	}
	
	/// The current UIInterfaceOrientation value.
	public static var orientation: UIInterfaceOrientation {
		return UIApplication.sharedApplication().statusBarOrientation
	}
	
	/// Retrieves the device bounds.
	public static var bounds: CGRect {
		return UIScreen.mainScreen().bounds
	}
	
	/// Retrieves the device width.
	public static var width: CGFloat {
		return bounds.width
	}
	
	/// Retrieves the device height.
	public static var height: CGFloat {
		return bounds.height
	}
	
	/// Retrieves the device scale.
	public static var scale: CGFloat {
		return UIScreen.mainScreen().scale
	}
	
	/// Retrieves the device status bar style.
	public static var statusBarStyle: UIStatusBarStyle {
		get {
			return UIApplication.sharedApplication().statusBarStyle
		}
		set(value) {
			UIApplication.sharedApplication().statusBarStyle = value
		}
	}
	
	/// Retrieves the device status bar hidden state.
	public static var statusBarHidden: Bool {
		get {
			return UIApplication.sharedApplication().statusBarHidden
		}
		set(value) {
			UIApplication.sharedApplication().statusBarHidden = value
		}
	}
}