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Dmitriy Stepanets
Material
Commits
e50b0c11
Commit
e50b0c11
authored
Feb 16, 2016
by
Daniel Dahan
Browse files
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finalized default NavigationBarView grid settings
parent
6e3438dc
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8 changed files
with
586 additions
and
285 deletions
+586
-285
Examples/Programmatic/SideNavigationViewController/SideNavigationViewController/AppViewController.swift
+34
-16
Examples/Programmatic/SideNavigationViewController/SideNavigationViewController/FeedCollectionViewCell.swift
+10
-14
Sources/FlatButton.swift
+2
-1
Sources/MaterialButton.swift
+5
-7
Sources/MaterialCollectionViewCell.swift
+501
-222
Sources/NavigationBarView.swift
+30
-23
Sources/NavigationViewController.swift
+2
-1
Sources/RaisedButton.swift
+2
-1
No files found.
Examples/Programmatic/SideNavigationViewController/SideNavigationViewController/AppViewController.swift
View file @
e50b0c11
...
@@ -93,25 +93,12 @@ class AppViewController: NavigationViewController {
...
@@ -93,25 +93,12 @@ class AppViewController: NavigationViewController {
let
image
:
UIImage
?
let
image
:
UIImage
?
if
menuView
.
menu
.
opened
{
if
menuView
.
menu
.
opened
{
// Enable the side nav.
hideMenuBackdropLayer
()
sideNavigationViewController
?
.
enabled
=
true
// Position the menuBackdropLayer for the animation when closing.
menuBackdropLayer
.
animate
(
MaterialAnimation
.
scale
(
1
))
menuView
.
menu
.
close
()
menuView
.
menu
.
close
()
image
=
UIImage
(
named
:
"ic_add_white"
)
image
=
UIImage
(
named
:
"ic_add_white"
)
}
else
{
}
else
{
// Disable the side nav, so users can't swipe while viewing the menu.
showMenuBackdropLayer
()
sideNavigationViewController
?
.
enabled
=
false
// Position the menuBackdropLayer for the animation when opening.
MaterialAnimation
.
animationDisabled
{
[
unowned
self
]
in
self
.
menuBackdropLayer
.
frame
=
self
.
menuView
.
frame
self
.
menuBackdropLayer
.
shape
=
.
Circle
}
menuBackdropLayer
.
animate
(
MaterialAnimation
.
scale
(
30
))
menuBackdropLayer
.
hidden
=
false
menuView
.
menu
.
open
()
{
(
v
:
UIView
)
in
menuView
.
menu
.
open
()
{
(
v
:
UIView
)
in
(
v
as?
MaterialButton
)?
.
pulse
()
(
v
as?
MaterialButton
)?
.
pulse
()
...
@@ -138,7 +125,7 @@ class AppViewController: NavigationViewController {
...
@@ -138,7 +125,7 @@ class AppViewController: NavigationViewController {
titleLabel
.
text
=
"Recipes"
titleLabel
.
text
=
"Recipes"
titleLabel
.
textAlignment
=
.
Left
titleLabel
.
textAlignment
=
.
Left
titleLabel
.
textColor
=
MaterialColor
.
white
titleLabel
.
textColor
=
MaterialColor
.
white
titleLabel
.
font
=
RobotoFont
.
regularWithSize
(
20
)
titleLabel
.
font
=
RobotoFont
.
regularWithSize
(
17
)
// Detail label. Uncomment the code below to use a detail label.
// Detail label. Uncomment the code below to use a detail label.
// let detailLabel: UILabel = UILabel()
// let detailLabel: UILabel = UILabel()
...
@@ -232,6 +219,37 @@ class AppViewController: NavigationViewController {
...
@@ -232,6 +219,37 @@ class AppViewController: NavigationViewController {
MaterialLayout
.
size
(
view
,
child
:
menuView
,
width
:
menuViewDiameter
,
height
:
menuViewDiameter
)
MaterialLayout
.
size
(
view
,
child
:
menuView
,
width
:
menuViewDiameter
,
height
:
menuViewDiameter
)
MaterialLayout
.
alignFromBottomRight
(
view
,
child
:
menuView
,
bottom
:
menuViewInset
,
right
:
menuViewInset
)
MaterialLayout
.
alignFromBottomRight
(
view
,
child
:
menuView
,
bottom
:
menuViewInset
,
right
:
menuViewInset
)
}
}
/// Displays the menuBackdropLayer.
private
func
showMenuBackdropLayer
()
{
// Disable the side nav, so users can't swipe while viewing the menu.
sideNavigationViewController
?
.
enabled
=
false
// Position the menuBackdropLayer for the animation when opening.
MaterialAnimation
.
animationDisabled
{
[
unowned
self
]
in
self
.
menuBackdropLayer
.
frame
=
self
.
menuView
.
frame
self
.
menuBackdropLayer
.
shape
=
.
Circle
self
.
menuBackdropLayer
.
hidden
=
false
}
menuBackdropLayer
.
animate
(
MaterialAnimation
.
scale
(
30
,
duration
:
0.25
))
}
/// Hides the menuBackdropLayer.
private
func
hideMenuBackdropLayer
()
{
// Enable the side nav.
sideNavigationViewController
?
.
enabled
=
true
// Position the menuBackdropLayer for the animation when closing.
menuBackdropLayer
.
animate
(
MaterialAnimation
.
animationGroup
([
MaterialAnimation
.
scale
(
1
),
MaterialAnimation
.
position
(
menuView
.
center
)
],
duration
:
0.25
))
MaterialAnimation
.
delay
(
0.25
)
{
[
weak
self
]
in
self
?
.
menuBackdropLayer
.
hidden
=
true
}
}
}
}
/// SideNavigationViewControllerDelegate methods.
/// SideNavigationViewControllerDelegate methods.
...
...
Examples/Programmatic/SideNavigationViewController/SideNavigationViewController/FeedCollectionViewCell.swift
View file @
e50b0c11
...
@@ -31,8 +31,7 @@
...
@@ -31,8 +31,7 @@
import
UIKit
import
UIKit
import
Material
import
Material
class
FeedCollectionViewCell
:
UICollectionViewCell
{
class
FeedCollectionViewCell
:
MaterialCollectionViewCell
{
private
var
cardView
:
MaterialPulseView
!
let
titleLabel
:
UILabel
=
UILabel
()
let
titleLabel
:
UILabel
=
UILabel
()
let
detailLabel
:
UILabel
=
UILabel
()
let
detailLabel
:
UILabel
=
UILabel
()
let
imageView
:
MaterialView
=
MaterialView
()
let
imageView
:
MaterialView
=
MaterialView
()
...
@@ -51,20 +50,18 @@ class FeedCollectionViewCell : UICollectionViewCell {
...
@@ -51,20 +50,18 @@ class FeedCollectionViewCell : UICollectionViewCell {
fatalError
(
"init(coder:) has not been implemented"
)
fatalError
(
"init(coder:) has not been implemented"
)
}
}
private
func
prepareView
()
{
override
func
prepareView
()
{
cardView
=
MaterialPulseView
()
pulseScale
=
false
cardView
.
pulseScale
=
false
pulseColor
=
MaterialColor
.
blue
.
lighten4
cardView
.
pulseColor
=
MaterialColor
.
blue
.
lighten4
addSubview
(
cardView
)
var
image
:
UIImage
?
var
image
:
UIImage
?
imageView
.
contentsGravity
=
.
ResizeAspectFill
imageView
.
contentsGravity
=
.
ResizeAspectFill
cardView
.
addSubview
(
imageView
)
addSubview
(
imageView
)
let
contentView
:
MaterialView
=
MaterialView
()
let
contentView
:
MaterialView
=
MaterialView
()
contentView
.
backgroundColor
=
MaterialColor
.
clear
contentView
.
backgroundColor
=
MaterialColor
.
clear
cardView
.
addSubview
(
contentView
)
addSubview
(
contentView
)
titleLabel
.
textColor
=
MaterialColor
.
blueGrey
.
darken4
titleLabel
.
textColor
=
MaterialColor
.
blueGrey
.
darken4
titleLabel
.
backgroundColor
=
MaterialColor
.
clear
titleLabel
.
backgroundColor
=
MaterialColor
.
clear
...
@@ -72,7 +69,7 @@ class FeedCollectionViewCell : UICollectionViewCell {
...
@@ -72,7 +69,7 @@ class FeedCollectionViewCell : UICollectionViewCell {
image
=
UIImage
(
named
:
"ic_more_vert_white"
)?
.
imageWithRenderingMode
(
.
AlwaysTemplate
)
image
=
UIImage
(
named
:
"ic_more_vert_white"
)?
.
imageWithRenderingMode
(
.
AlwaysTemplate
)
let
moreButton
:
FlatButton
=
FlatButton
()
let
moreButton
:
FlatButton
=
FlatButton
()
moreButton
.
content
Inset
Preset
=
.
None
moreButton
.
content
EdgeInsets
Preset
=
.
None
moreButton
.
pulseColor
=
MaterialColor
.
blueGrey
.
darken4
moreButton
.
pulseColor
=
MaterialColor
.
blueGrey
.
darken4
moreButton
.
tintColor
=
MaterialColor
.
blueGrey
.
darken4
moreButton
.
tintColor
=
MaterialColor
.
blueGrey
.
darken4
moreButton
.
setImage
(
image
,
forState
:
.
Normal
)
moreButton
.
setImage
(
image
,
forState
:
.
Normal
)
...
@@ -89,15 +86,14 @@ class FeedCollectionViewCell : UICollectionViewCell {
...
@@ -89,15 +86,14 @@ class FeedCollectionViewCell : UICollectionViewCell {
let
g
:
Int
=
Int
(
bounds
.
width
/
48
)
let
g
:
Int
=
Int
(
bounds
.
width
/
48
)
grid
.
axis
.
columns
=
g
grid
.
axis
.
columns
=
g
grid
.
views
=
[
cardView
]
imageView
.
grid
.
columns
=
4
imageView
.
grid
.
columns
=
4
contentView
.
grid
.
columns
=
g
-
4
contentView
.
grid
.
columns
=
g
-
4
cardView
.
grid
.
contentInset
.
right
=
8
grid
.
contentInset
.
right
=
8
cardView
.
grid
.
axis
.
columns
=
g
grid
.
axis
.
columns
=
g
cardView
.
grid
.
views
=
[
grid
.
views
=
[
imageView
,
imageView
,
contentView
contentView
]
]
...
...
Sources/FlatButton.swift
View file @
e50b0c11
...
@@ -43,6 +43,6 @@ public class FlatButton : MaterialButton {
...
@@ -43,6 +43,6 @@ public class FlatButton : MaterialButton {
setTitleColor
(
MaterialColor
.
blue
.
accent3
,
forState
:
.
Normal
)
setTitleColor
(
MaterialColor
.
blue
.
accent3
,
forState
:
.
Normal
)
pulseColor
=
MaterialColor
.
blue
.
accent3
pulseColor
=
MaterialColor
.
blue
.
accent3
cornerRadiusPreset
=
.
Radius1
cornerRadiusPreset
=
.
Radius1
content
Inset
Preset
=
.
WideRectangle3
content
EdgeInsets
Preset
=
.
WideRectangle3
}
}
}
}
\ No newline at end of file
Sources/MaterialButton.swift
View file @
e50b0c11
...
@@ -257,12 +257,10 @@ public class MaterialButton : UIButton {
...
@@ -257,12 +257,10 @@ public class MaterialButton : UIButton {
}
}
}
}
/**
/// A preset property for updated contentEdgeInsets.
:name: contentInsets
public
var
contentEdgeInsetsPreset
:
MaterialEdgeInset
{
*/
public
var
contentInsetPreset
:
MaterialEdgeInset
{
didSet
{
didSet
{
let
value
:
UIEdgeInsets
=
MaterialEdgeInsetToValue
(
content
Inset
Preset
)
let
value
:
UIEdgeInsets
=
MaterialEdgeInsetToValue
(
content
EdgeInsets
Preset
)
contentEdgeInsets
=
UIEdgeInsetsMake
(
value
.
top
,
value
.
left
,
value
.
bottom
,
value
.
right
)
contentEdgeInsets
=
UIEdgeInsetsMake
(
value
.
top
,
value
.
left
,
value
.
bottom
,
value
.
right
)
}
}
}
}
...
@@ -276,7 +274,7 @@ public class MaterialButton : UIButton {
...
@@ -276,7 +274,7 @@ public class MaterialButton : UIButton {
cornerRadiusPreset
=
.
None
cornerRadiusPreset
=
.
None
shape
=
.
None
shape
=
.
None
borderWidth
=
0
borderWidth
=
0
content
Inset
Preset
=
.
None
content
EdgeInsets
Preset
=
.
None
super
.
init
(
coder
:
aDecoder
)
super
.
init
(
coder
:
aDecoder
)
prepareView
()
prepareView
()
}
}
...
@@ -292,7 +290,7 @@ public class MaterialButton : UIButton {
...
@@ -292,7 +290,7 @@ public class MaterialButton : UIButton {
cornerRadiusPreset
=
.
None
cornerRadiusPreset
=
.
None
shape
=
.
None
shape
=
.
None
borderWidth
=
0
borderWidth
=
0
content
Inset
Preset
=
.
None
content
EdgeInsets
Preset
=
.
None
super
.
init
(
frame
:
frame
)
super
.
init
(
frame
:
frame
)
prepareView
()
prepareView
()
}
}
...
...
Sources/MaterialCollectionViewCell.swift
View file @
e50b0c11
///*
/*
//* Copyright (C) 2015 - 2016, Daniel Dahan and CosmicMind, Inc. <http://cosmicmind.io>.
* Copyright (C) 2015 - 2016, Daniel Dahan and CosmicMind, Inc. <http://cosmicmind.io>.
//* All rights reserved.
* All rights reserved.
//*
*
//* Redistribution and use in source and binary forms, with or without
* Redistribution and use in source and binary forms, with or without
//* modification, are permitted provided that the following conditions are met:
* modification, are permitted provided that the following conditions are met:
//*
*
//* * Redistributions of source code must retain the above copyright notice, this
* * Redistributions of source code must retain the above copyright notice, this
//* list of conditions and the following disclaimer.
* list of conditions and the following disclaimer.
//*
*
//* * Redistributions in binary form must reproduce the above copyright notice,
* * Redistributions in binary form must reproduce the above copyright notice,
//* this list of conditions and the following disclaimer in the documentation
* this list of conditions and the following disclaimer in the documentation
//* and/or other materials provided with the distribution.
* and/or other materials provided with the distribution.
//*
*
//* * Neither the name of Material nor the names of its
* * Neither the name of Material nor the names of its
//* contributors may be used to endorse or promote products derived from
* contributors may be used to endorse or promote products derived from
//* this software without specific prior written permission.
* this software without specific prior written permission.
//*
*
//* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
//* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
//* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
//* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
//* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
//* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
//* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
//* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
//* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//*/
*/
//
//import UIKit
import
UIKit
//
//@objc(floatingViewControllerCollectionViewCellDelegate)
@objc(MaterialCollectionViewCell)
//public protocol MaterialCollectionViewCellDelegate : MaterialDelegate {
public
class
MaterialCollectionViewCell
:
UICollectionViewCell
{
// optional func collectionViewCellWillPassThresholdForLeftLayer(cell: MaterialCollectionViewCell)
/**
// optional func collectionViewCellWillPassThresholdForRightLayer(cell: MaterialCollectionViewCell)
A CAShapeLayer used to manage elements that would be affected by
// optional func collectionViewCellDidRevealLeftLayer(cell: MaterialCollectionViewCell)
the clipToBounds property of the backing layer. For example, this
// optional func collectionViewCellDidRevealRightLayer(cell: MaterialCollectionViewCell)
allows the dropshadow effect on the backing layer, while clipping
// optional func collectionViewCellDidCloseLeftLayer(cell: MaterialCollectionViewCell)
the image to a desired shape within the visualLayer.
// optional func collectionViewCellDidCloseRightLayer(cell: MaterialCollectionViewCell)
*/
//}
public
private(set)
lazy
var
visualLayer
:
CAShapeLayer
=
CAShapeLayer
()
//
//@objc(MaterialCollectionViewCell)
/**
//public class MaterialCollectionViewCell : MaterialPulseCollectionViewCell, UIGestureRecognizerDelegate {
A base delegate reference used when subclassing MaterialView.
// //
*/
// // :name: panRecognizer
public
weak
var
delegate
:
MaterialDelegate
?
// //
// private var panRecognizer: UIPanGestureRecognizer!
/// Sets whether the scaling animation should be used.
//
public
lazy
var
pulseScale
:
Bool
=
true
// //
// // :name: originalPosition
/// The opcaity value for the pulse animation.
// //
public
var
pulseColorOpacity
:
CGFloat
=
0.25
// private var originalPosition: CGPoint!
//
/// The color of the pulse effect.
// //
public
var
pulseColor
:
UIColor
?
// // :name: leftOnDragRelease
// //
/**
// private lazy var leftOnDragRelease: Bool = false
This property is the same as clipsToBounds. It crops any of the view's
//
contents from bleeding past the view's frame. If an image is set using
// //
the image property, then this value does not need to be set, since the
// // :name: rightOnDragRelease
visualLayer's maskToBounds is set to true by default.
// //
*/
// private lazy var rightOnDragRelease: Bool = false
public
var
masksToBounds
:
Bool
{
//
get
{
// /**
return
layer
.
masksToBounds
// :name: leftView
}
// */
set
(
value
)
{
// public private(set) lazy var leftView: MaterialView = MaterialView()
layer
.
masksToBounds
=
value
//
}
// /**
}
// :name: rightView
// */
/// A property that accesses the backing layer's backgroundColor.
// public private(set) lazy var rightView: MaterialView = MaterialView()
public
override
var
backgroundColor
:
UIColor
?
{
//
didSet
{
// /**
layer
.
backgroundColor
=
backgroundColor
?
.
CGColor
// :name: revealed
}
// */
}
// public private(set) lazy var revealed: Bool = false
//
/// A property that accesses the layer.frame.origin.x property.
// /**
public
var
x
:
CGFloat
{
// :name: closeAutomatically
get
{
// */
return
layer
.
frame
.
origin
.
x
// public lazy var closeAutomatically: Bool = true
}
//
set
(
value
)
{
// /**
layer
.
frame
.
origin
.
x
=
value
// :name: gestureRecognizerShouldBegin
}
// */
}
// public override func gestureRecognizerShouldBegin(gestureRecognizer: UIGestureRecognizer) -> Bool {
// if let panGestureRecognizer = gestureRecognizer as? UIPanGestureRecognizer {
/// A property that accesses the layer.frame.origin.y property.
// let translation = panGestureRecognizer.translationInView(superview!)
public
var
y
:
CGFloat
{
// return fabs(translation.x) > fabs(translation.y)
get
{
// }
return
layer
.
frame
.
origin
.
y
// return false
}
// }
set
(
value
)
{
//
layer
.
frame
.
origin
.
y
=
value
// /**
}
// :name: prepareView
}
// */
// public override func prepareView() {
/**
// super.prepareView()
A property that accesses the layer.frame.origin.width property.
//
When setting this property in conjunction with the shape property having a
// userInteractionEnabled = MaterialTheme.pulseCollectionView.userInteractionEnabled
value that is not .None, the height will be adjusted to maintain the correct
// backgroundColor = MaterialTheme.pulseCollectionView.backgroundColor
shape.
// pulseColorOpacity = MaterialTheme.pulseCollectionView.pulseColorOpacity
*/
// pulseColor = MaterialTheme.pulseCollectionView.pulseColor
public
var
width
:
CGFloat
{
//
get
{
// depth = MaterialTheme.pulseCollectionView.depth
return
layer
.
frame
.
size
.
width
// shadowColor = MaterialTheme.pulseCollectionView.shadowColor
}
// zPosition = MaterialTheme.pulseCollectionView.zPosition
set
(
value
)
{
// borderWidth = MaterialTheme.pulseCollectionView.borderWidth
layer
.
frame
.
size
.
width
=
value
// borderColor = MaterialTheme.pulseCollectionView.bordercolor
if
.
None
!=
shape
{
// masksToBounds = true
layer
.
frame
.
size
.
height
=
value
//
}
// prepareLeftView()
}
// prepareRightView()
}
// preparePanGesture()
// }
/**
//
A property that accesses the layer.frame.origin.height property.
// /**
When setting this property in conjunction with the shape property having a
// :name: animationDidStop
value that is not .None, the width will be adjusted to maintain the correct
// */
shape.
// public override func animationDidStop(anim: CAAnimation, finished flag: Bool) {
*/
// super.animationDidStop(anim, finished: flag)
public
var
height
:
CGFloat
{
//
get
{
// if let a: CABasicAnimation = anim as? CABasicAnimation {
return
layer
.
frame
.
size
.
height
// if "position" == a.keyPath {
}
// masksToBounds = true
set
(
value
)
{
// if leftOnDragRelease {
layer
.
frame
.
size
.
height
=
value
// (delegate as? MaterialCollectionViewCellDelegate)?.collectionViewCellDidCloseLeftLayer?(self)
if
.
None
!=
shape
{
// } else if rightOnDragRelease {
layer
.
frame
.
size
.
width
=
value
// (delegate as? MaterialCollectionViewCellDelegate)?.collectionViewCellDidCloseRightLayer?(self)
}
// }
}
// }
}
// }
// }
/// A property that accesses the backing layer's shadowColor.
//
public
var
shadowColor
:
UIColor
?
{
// /**
didSet
{
// :name: open
layer
.
shadowColor
=
shadowColor
?
.
CGColor
// */
}
// public func open() {
}
// animate(MaterialAnimation.position(CGPointMake(width * 1.5, y + height / 2), duration: 0.25))
// }
/// A property that accesses the backing layer's shadowOffset.
//
public
var
shadowOffset
:
CGSize
{
// /**
get
{
// :name: close
return
layer
.
shadowOffset
// */
}
// public func close() {
set
(
value
)
{
// animate(MaterialAnimation.position(CGPointMake(width / 2, y + height / 2), duration: 0.25))
layer
.
shadowOffset
=
value
// }
}
//
}
// //
// // :name: prepareLeftView
/// A property that accesses the backing layer's shadowOpacity.
// //
public
var
shadowOpacity
:
Float
{
// internal func prepareLeftView() {
get
{
// leftView.frame = CGRectMake(-width, 0, width, height)
return
layer
.
shadowOpacity
// addSubview(leftView)
}
// }
set
(
value
)
{
//
layer
.
shadowOpacity
=
value
// //
}
// // :name: prepareRightView
}
// //
// internal func prepareRightView() {
/// A property that accesses the backing layer's shadowRadius.
// rightView.frame = CGRectMake(width, 0, width, height)
public
var
shadowRadius
:
CGFloat
{
// addSubview(rightView)
get
{
// }
return
layer
.
shadowRadius
//
}
// //
set
(
value
)
{
// // :name: preparePanGesture
layer
.
shadowRadius
=
value
// //
}
// internal func preparePanGesture() {
}
// panRecognizer = UIPanGestureRecognizer(target: self, action: "handlePanGesture:")
// panRecognizer.delegate = self
/**
// addGestureRecognizer(panRecognizer)
A property that sets the shadowOffset, shadowOpacity, and shadowRadius
// }
for the backing layer. This is the preferred method of setting depth
//
in order to maintain consitency across UI objects.
// //
*/
// // :name: handlePanGesture
public
var
depth
:
MaterialDepth
{
// //
didSet
{
// internal func handlePanGesture(recognizer: UIPanGestureRecognizer) {
let
value
:
MaterialDepthType
=
MaterialDepthToValue
(
depth
)
// switch recognizer.state {
shadowOffset
=
value
.
offset
// case .Began:
shadowOpacity
=
value
.
opacity
// originalPosition = position
shadowRadius
=
value
.
radius
// masksToBounds = false
}
// leftOnDragRelease = x > width / 2
}
// rightOnDragRelease = x < -width / 2
//
/**
// case .Changed:
A property that sets the cornerRadius of the backing layer. If the shape
// let translation = recognizer.translationInView(self)
property has a value of .Circle when the cornerRadius is set, it will
// MaterialAnimation.animationDisabled {
become .None, as it no longer maintains its circle shape.
// self.position.x = self.originalPosition.x + translation.x
*/
// }
public
var
cornerRadiusPreset
:
MaterialRadius
{
//
didSet
{
// leftOnDragRelease = x > width / 2
if
let
v
:
MaterialRadius
=
cornerRadiusPreset
{
// rightOnDragRelease = x < -width / 2
cornerRadius
=
MaterialRadiusToValue
(
v
)
//
if
.
Circle
==
shape
{
// if !revealed && (leftOnDragRelease || rightOnDragRelease) {
shape
=
.
None
// revealed = true
}
// if leftOnDragRelease {
}
// (delegate as? MaterialCollectionViewCellDelegate)?.collectionViewCellWillPassThresholdForLeftLayer?(self)
}
// } else if rightOnDragRelease {
}
// (delegate as? MaterialCollectionViewCellDelegate)?.collectionViewCellWillPassThresholdForRightLayer?(self)
// }
/// A property that accesses the layer.cornerRadius.
// }
public
var
cornerRadius
:
CGFloat
=
0
{
// case .Ended:
didSet
{
// revealed = false
layer
.
cornerRadius
=
cornerRadius
//
}
// if leftOnDragRelease {
}
// (delegate as? MaterialCollectionViewCellDelegate)?.collectionViewCellDidRevealLeftLayer?(self)
// } else if rightOnDragRelease {
/**
// (delegate as? MaterialCollectionViewCellDelegate)?.collectionViewCellDidRevealRightLayer?(self)
A property that manages the overall shape for the object. If either the
// }
width or height property is set, the other will be automatically adjusted
//
to maintain the shape of the object.
// if !leftOnDragRelease && !rightOnDragRelease {
*/
// close()
public
var
shape
:
MaterialShape
{
// } else if closeAutomatically && (leftOnDragRelease || rightOnDragRelease) {
didSet
{
// close()
if
.
None
!=
shape
{
// }
if
width
<
height
{
// default:break
frame
.
size
.
width
=
height
// }
}
else
{
// }
frame
.
size
.
height
=
width
//}
}
\ No newline at end of file
}
}
}
/// A property that accesses the layer.borderWith.
public
var
borderWidth
:
CGFloat
{
didSet
{
layer
.
borderWidth
=
borderWidth
}
}
/// A property that accesses the layer.borderColor property.
public
var
borderColor
:
UIColor
?
{
didSet
{
layer
.
borderColor
=
borderColor
?
.
CGColor
}
}
/// A property that accesses the layer.position property.
public
var
position
:
CGPoint
{
get
{
return
layer
.
position
}
set
(
value
)
{
layer
.
position
=
value
}
}
/// A property that accesses the layer.zPosition property.
public
var
zPosition
:
CGFloat
{
get
{
return
layer
.
zPosition
}
set
(
value
)
{
layer
.
zPosition
=
value
}
}
/**
An initializer that initializes the object with a NSCoder object.
- Parameter aDecoder: A NSCoder instance.
*/
public
required
init
?(
coder
aDecoder
:
NSCoder
)
{
depth
=
.
None
cornerRadiusPreset
=
.
None
shape
=
.
None
borderWidth
=
0
super
.
init
(
coder
:
aDecoder
)
prepareView
()
}
/**
An initializer that initializes the object with a CGRect object.
If AutoLayout is used, it is better to initilize the instance
using the init() initializer.
- Parameter frame: A CGRect instance.
*/
public
override
init
(
frame
:
CGRect
)
{
depth
=
.
None
cornerRadiusPreset
=
.
None
shape
=
.
None
borderWidth
=
0
super
.
init
(
frame
:
frame
)
prepareView
()
}
/// A convenience initializer.
public
convenience
init
()
{
self
.
init
(
frame
:
CGRectNull
)
}
/// Overriding the layout callback for sublayers.
public
override
func
layoutSublayersOfLayer
(
layer
:
CALayer
)
{
super
.
layoutSublayersOfLayer
(
layer
)
if
self
.
layer
==
layer
{
layoutShape
()
layoutVisualLayer
()
}
}
/**
A method that accepts CAAnimation objects and executes them on the
view's backing layer.
- Parameter animation: A CAAnimation instance.
*/
public
func
animate
(
animation
:
CAAnimation
)
{
animation
.
delegate
=
self
if
let
a
:
CABasicAnimation
=
animation
as?
CABasicAnimation
{
a
.
fromValue
=
(
nil
==
layer
.
presentationLayer
()
?
layer
:
layer
.
presentationLayer
()
as!
CALayer
)
.
valueForKeyPath
(
a
.
keyPath
!
)
}
if
let
a
:
CAPropertyAnimation
=
animation
as?
CAPropertyAnimation
{
layer
.
addAnimation
(
a
,
forKey
:
a
.
keyPath
!
)
}
else
if
let
a
:
CAAnimationGroup
=
animation
as?
CAAnimationGroup
{
layer
.
addAnimation
(
a
,
forKey
:
nil
)
}
else
if
let
a
:
CATransition
=
animation
as?
CATransition
{
layer
.
addAnimation
(
a
,
forKey
:
kCATransition
)
}
}
/**
A delegation method that is executed when the backing layer starts
running an animation.
- Parameter anim: The currently running CAAnimation instance.
*/
public
override
func
animationDidStart
(
anim
:
CAAnimation
)
{
(
delegate
as?
MaterialAnimationDelegate
)?
.
materialAnimationDidStart
?(
anim
)
}
/**
A delegation method that is executed when the backing layer stops
running an animation.
- Parameter anim: The CAAnimation instance that stopped running.
- Parameter flag: A boolean that indicates if the animation stopped
because it was completed or interrupted. True if completed, false
if interrupted.
*/
public
override
func
animationDidStop
(
anim
:
CAAnimation
,
finished
flag
:
Bool
)
{
if
anim
is
CAPropertyAnimation
{
(
delegate
as?
MaterialAnimationDelegate
)?
.
materialAnimationDidStop
?(
anim
,
finished
:
flag
)
}
else
if
let
a
:
CAAnimationGroup
=
anim
as?
CAAnimationGroup
{
for
x
in
a
.
animations
!
{
animationDidStop
(
x
,
finished
:
true
)
}
}
layoutVisualLayer
()
}
/**
A delegation method that is executed when the view has began a
touch event.
- Parameter touches: A set of UITouch objects.
- Parameter event: A UIEvent object.
*/
public
override
func
touchesBegan
(
touches
:
Set
<
UITouch
>
,
withEvent
event
:
UIEvent
?)
{
super
.
touchesBegan
(
touches
,
withEvent
:
event
)
pulseAnimation
(
layer
.
convertPoint
(
touches
.
first
!.
locationInView
(
self
),
fromLayer
:
layer
))
}
/**
A delegation method that is executed when the view touch event has
ended.
- Parameter touches: A set of UITouch objects.
- Parameter event: A UIEvent object.
*/
public
override
func
touchesEnded
(
touches
:
Set
<
UITouch
>
,
withEvent
event
:
UIEvent
?)
{
super
.
touchesEnded
(
touches
,
withEvent
:
event
)
shrinkAnimation
()
}
/**
A delegation method that is executed when the view touch event has
been cancelled.
- Parameter touches: A set of UITouch objects.
- Parameter event: A UIEvent object.
*/
public
override
func
touchesCancelled
(
touches
:
Set
<
UITouch
>
?,
withEvent
event
:
UIEvent
?)
{
super
.
touchesCancelled
(
touches
,
withEvent
:
event
)
shrinkAnimation
()
}
/**
Triggers the pulse animation.
- Parameter point: A Optional point to pulse from, otherwise pulses
from the center.
*/
public
func
pulse
(
var
point
:
CGPoint
?
=
nil
)
{
if
nil
==
point
{
point
=
CGPointMake
(
CGFloat
(
width
/
2
),
CGFloat
(
height
/
2
))
}
if
let
v
:
CFTimeInterval
=
pulseAnimation
(
point
!
)
{
MaterialAnimation
.
delay
(
v
)
{
[
weak
self
]
in
self
?
.
shrinkAnimation
()
}
}
}
/**
Prepares the view instance when intialized. When subclassing,
it is recommended to override the prepareView method
to initialize property values and other setup operations.
The super.prepareView method should always be called immediately
when subclassing.
*/
public
func
prepareView
()
{
prepareVisualLayer
()
shadowColor
=
MaterialColor
.
black
borderColor
=
MaterialColor
.
black
pulseColor
=
MaterialColor
.
white
pulseColorOpacity
=
0.25
}
/// Prepares the visualLayer property.
internal
func
prepareVisualLayer
()
{
visualLayer
.
zPosition
=
0
visualLayer
.
masksToBounds
=
true
layer
.
addSublayer
(
visualLayer
)
}
/// Manages the layout for the visualLayer property.
internal
func
layoutVisualLayer
()
{
visualLayer
.
frame
=
bounds
visualLayer
.
position
=
CGPointMake
(
width
/
2
,
height
/
2
)
visualLayer
.
cornerRadius
=
layer
.
cornerRadius
}
/// Manages the layout for the shape of the view instance.
internal
func
layoutShape
()
{
if
.
Circle
==
shape
{
layer
.
cornerRadius
=
width
/
2
}
}
/**
Triggers the pulse animation.
- Parameter point: A point to pulse from.
- Returns: A Ooptional CFTimeInternal if the point exists within
the view. The time internal represents the animation time.
*/
internal
func
pulseAnimation
(
point
:
CGPoint
)
->
CFTimeInterval
?
{
if
true
==
layer
.
containsPoint
(
point
)
{
let
r
:
CGFloat
=
(
width
<
height
?
height
:
width
)
/
2
let
f
:
CGFloat
=
3
let
v
:
CGFloat
=
r
/
f
let
d
:
CGFloat
=
2
*
f
let
s
:
CGFloat
=
1.05
var
t
:
CFTimeInterval
=
CFTimeInterval
(
1.5
*
width
/
UIScreen
.
mainScreen
()
.
bounds
.
width
)
if
0.55
<
t
||
0.25
>
t
{
t
=
0.55
}
t
/=
1.3
if
nil
!=
pulseColor
&&
0
<
pulseColorOpacity
{
let
pulseLayer
:
CAShapeLayer
=
CAShapeLayer
()
pulseLayer
.
hidden
=
true
pulseLayer
.
zPosition
=
1
pulseLayer
.
backgroundColor
=
pulseColor
?
.
colorWithAlphaComponent
(
pulseColorOpacity
)
.
CGColor
visualLayer
.
addSublayer
(
pulseLayer
)
MaterialAnimation
.
animationDisabled
{
pulseLayer
.
bounds
=
CGRectMake
(
0
,
0
,
v
,
v
)
pulseLayer
.
position
=
point
pulseLayer
.
cornerRadius
=
r
/
d
pulseLayer
.
hidden
=
false
}
pulseLayer
.
addAnimation
(
MaterialAnimation
.
scale
(
3
*
d
,
duration
:
t
),
forKey
:
nil
)
MaterialAnimation
.
delay
(
t
)
{
[
weak
self
]
in
if
nil
!=
self
&&
nil
!=
self
!.
pulseColor
&&
0
<
self
!.
pulseColorOpacity
{
MaterialAnimation
.
animateWithDuration
(
t
,
animations
:
{
pulseLayer
.
hidden
=
true
})
{
pulseLayer
.
removeFromSuperlayer
()
}
}
}
}
if
pulseScale
{
layer
.
addAnimation
(
MaterialAnimation
.
scale
(
s
,
duration
:
t
),
forKey
:
nil
)
return
t
}
}
return
nil
}
/// Executes the shrink animation for the pulse effect.
internal
func
shrinkAnimation
()
{
if
pulseScale
{
var
t
:
CFTimeInterval
=
CFTimeInterval
(
1.5
*
width
/
UIScreen
.
mainScreen
()
.
bounds
.
width
)
if
0.55
<
t
||
0.25
>
t
{
t
=
0.55
}
t
/=
1.3
layer
.
addAnimation
(
MaterialAnimation
.
scale
(
1
,
duration
:
t
),
forKey
:
nil
)
}
}
}
\ No newline at end of file
Sources/NavigationBarView.swift
View file @
e50b0c11
...
@@ -121,32 +121,41 @@ public class NavigationBarView : MaterialView {
...
@@ -121,32 +121,41 @@ public class NavigationBarView : MaterialView {
// General alignment.
// General alignment.
switch
UIDevice
.
currentDevice
()
.
orientation
{
switch
UIDevice
.
currentDevice
()
.
orientation
{
case
.
LandscapeLeft
,
.
LandscapeRight
:
case
.
LandscapeLeft
,
.
LandscapeRight
:
grid
.
contentInset
.
top
=
0
grid
.
contentInset
.
top
=
8
grid
.
contentInset
.
bottom
=
0
titleView
.
grid
.
spacing
=
2
// TitleView alignment.
titleView
.
grid
.
contentInset
.
top
=
4
if
let
v
:
UILabel
=
titleLabel
{
titleView
.
grid
.
contentInset
.
bottom
=
8
if
let
d
:
UILabel
=
detailLabel
{
v
.
grid
.
rows
=
7
d
.
grid
.
rows
=
5
titleView
.
grid
.
spacing
=
4
titleView
.
grid
.
contentInset
.
top
=
-
3
}
else
{
v
.
grid
.
rows
=
12
titleView
.
grid
.
spacing
=
0
titleView
.
grid
.
contentInset
.
top
=
0
}
}
height
=
44
height
=
44
default
:
default
:
grid
.
contentInset
.
top
=
20
grid
.
contentInset
.
top
=
28
grid
.
contentInset
.
bottom
=
8
titleView
.
grid
.
spacing
=
0
// TitleView alignment.
titleView
.
grid
.
contentInset
.
top
=
0
if
let
v
:
UILabel
=
titleLabel
{
titleView
.
grid
.
contentInset
.
bottom
=
0
if
let
d
:
UILabel
=
detailLabel
{
v
.
grid
.
rows
=
7
d
.
grid
.
rows
=
5
titleView
.
grid
.
spacing
=
4
titleView
.
grid
.
contentInset
.
top
=
-
3
}
else
{
v
.
grid
.
rows
=
12
titleView
.
grid
.
spacing
=
0
titleView
.
grid
.
contentInset
.
top
=
0
}
}
height
=
64
height
=
64
}
}
// TitleView alignment.
titleView
.
grid
.
axis
.
rows
=
6
if
let
v
:
UILabel
=
titleLabel
{
titleView
.
grid
.
views
?
.
append
(
v
)
v
.
grid
.
rows
=
nil
==
detailLabel
?
6
:
4
}
if
let
v
:
UILabel
=
detailLabel
{
titleView
.
grid
.
views
?
.
append
(
v
)
v
.
grid
.
rows
=
2
}
// Column adjustment.
// Column adjustment.
width
=
UIScreen
.
mainScreen
()
.
bounds
.
width
width
=
UIScreen
.
mainScreen
()
.
bounds
.
width
grid
.
axis
.
columns
=
Int
(
width
/
48
)
grid
.
axis
.
columns
=
Int
(
width
/
48
)
...
@@ -241,7 +250,6 @@ public class NavigationBarView : MaterialView {
...
@@ -241,7 +250,6 @@ public class NavigationBarView : MaterialView {
super
.
prepareView
()
super
.
prepareView
()
grid
.
spacing
=
8
grid
.
spacing
=
8
grid
.
axis
.
inherited
=
false
grid
.
axis
.
inherited
=
false
grid
.
contentInset
.
top
=
20
grid
.
contentInset
.
left
=
8
grid
.
contentInset
.
left
=
8
grid
.
contentInset
.
bottom
=
8
grid
.
contentInset
.
bottom
=
8
grid
.
contentInset
.
right
=
8
grid
.
contentInset
.
right
=
8
...
@@ -252,7 +260,6 @@ public class NavigationBarView : MaterialView {
...
@@ -252,7 +260,6 @@ public class NavigationBarView : MaterialView {
/// Prepares the titleView.
/// Prepares the titleView.
public
func
prepareTitleView
()
{
public
func
prepareTitleView
()
{
titleView
.
backgroundColor
=
nil
titleView
.
backgroundColor
=
nil
titleView
.
grid
.
axis
.
inherited
=
false
titleView
.
grid
.
axis
.
direction
=
.
Vertical
titleView
.
grid
.
axis
.
direction
=
.
Vertical
addSubview
(
titleView
)
addSubview
(
titleView
)
}
}
...
...
Sources/NavigationViewController.swift
View file @
e50b0c11
...
@@ -156,7 +156,8 @@ public class NavigationViewController: UIViewController {
...
@@ -156,7 +156,8 @@ public class NavigationViewController: UIViewController {
/// Layout subviews.
/// Layout subviews.
private
func
layoutSubviews
()
{
private
func
layoutSubviews
()
{
let
size
:
CGSize
=
UIScreen
.
mainScreen
()
.
bounds
.
size
let
size
:
CGSize
=
UIScreen
.
mainScreen
()
.
bounds
.
size
mainViewController
.
view
.
frame
=
CGRectMake
(
0
,
navigationBarView
.
height
,
size
.
width
,
size
.
height
-
navigationBarView
.
height
)
let
h
:
CGFloat
=
UIApplication
.
sharedApplication
()
.
statusBarFrame
.
size
.
height
mainViewController
.
view
.
frame
=
CGRectMake
(
0
,
navigationBarView
.
height
,
size
.
width
,
size
.
height
-
navigationBarView
.
height
-
(
20
>=
h
?
0
:
h
-
20
))
}
}
}
}
...
...
Sources/RaisedButton.swift
View file @
e50b0c11
...
@@ -44,6 +44,6 @@ public class RaisedButton : MaterialButton {
...
@@ -44,6 +44,6 @@ public class RaisedButton : MaterialButton {
backgroundColor
=
MaterialColor
.
blue
.
accent3
backgroundColor
=
MaterialColor
.
blue
.
accent3
depth
=
.
Depth1
depth
=
.
Depth1
cornerRadiusPreset
=
.
Radius1
cornerRadiusPreset
=
.
Radius1
content
Inset
Preset
=
.
WideRectangle3
content
EdgeInsets
Preset
=
.
WideRectangle3
}
}
}
}
\ No newline at end of file
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