Commit 69dcb689 by Daniel Dahan

initial project added for BottomNavigationBar

parent 72c27d79
......@@ -62,6 +62,9 @@
location = "group:Programmatic/SearchBarController/SearchBarController.xcodeproj">
</FileRef>
<FileRef
location = "group:Programmatic/BottomNavigationBar/BottomNavigationBar.xcodeproj">
</FileRef>
<FileRef
location = "group:Programmatic/SideNavigationController/SideNavigationController.xcodeproj">
</FileRef>
<FileRef
......
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:BottomNavigationBar.xcodeproj">
</FileRef>
</Workspace>
/*
* Copyright (C) 2015 - 2016, Daniel Dahan and CosmicMind, Inc. <http://cosmicmind.io>.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* * Neither the name of Material nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
window = UIWindow(frame: UIScreen.mainScreen().bounds)
window!.rootViewController = ViewController()
window!.makeKeyAndVisible()
return true
}
func applicationWillResignActive(application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}
{
"images" : [
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Material-Icon-29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Material-Icon-29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Material-Icon-40@2x-1.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Material-Icon-40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Material-Icon-60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Material-Icon-60@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Material-Icon-29.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Material-Icon-29@2x-1.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Material-Icon-40.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Material-Icon-40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Material-Icon-76.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Material-Icon-76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Material-Icon-83.5@2x.png",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
\ No newline at end of file
{
"info" : {
"version" : 1,
"author" : "xcode"
}
}
\ No newline at end of file
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="8150" systemVersion="15A204g" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="8122"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Llm-lL-Icb"/>
<viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<animations/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
/*
* Copyright (C) 2015 - 2016, Daniel Dahan and CosmicMind, Inc. <http://cosmicmind.io>.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* * Neither the name of Material nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
import UIKit
import Material
class ViewController: UIViewController {
/// Reference for NavigationBar.
private var bottomNavigationBar: BottomNavigationBar!
override func viewDidLoad() {
super.viewDidLoad()
prepareView()
prepareBottomNavigationBar()
}
override func viewWillLayoutSubviews() {
super.viewWillLayoutSubviews()
bottomNavigationBar.frame = CGRectMake(0, view.bounds.height - 56, view.bounds.width, 56)
}
/// General preparation statements.
private func prepareView() {
view.backgroundColor = MaterialColor.white
}
/// Prepare bottomNavigationBar.
private func prepareBottomNavigationBar() {
bottomNavigationBar = BottomNavigationBar()
bottomNavigationBar.backgroundColor = MaterialColor.teal.base
view.addSubview(bottomNavigationBar)
}
}
......@@ -62,6 +62,7 @@
968F171C1C9266D0008CA3F6 /* Toolbar.swift in Headers */ = {isa = PBXBuildFile; fileRef = 968F16F51C9260EC008CA3F6 /* Toolbar.swift */; settings = {ATTRIBUTES = (Public, ); }; };
968F171D1C9266D0008CA3F6 /* ToolbarController.swift in Headers */ = {isa = PBXBuildFile; fileRef = 968F16F71C92612E008CA3F6 /* ToolbarController.swift */; settings = {ATTRIBUTES = (Public, ); }; };
968F17221C94B10B008CA3F6 /* MaterialPulseAnimation.swift in Sources */ = {isa = PBXBuildFile; fileRef = 968F17211C94B10B008CA3F6 /* MaterialPulseAnimation.swift */; };
96A536651CA3A2C80069B3CC /* BottomNavigationBar.swift in Sources */ = {isa = PBXBuildFile; fileRef = 96A536641CA3A2C80069B3CC /* BottomNavigationBar.swift */; };
96A71E911C6FBC2200C0C4AE /* MenuView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 96A71E901C6FBC2200C0C4AE /* MenuView.swift */; };
96A71EB81C6FCFA300C0C4AE /* Material+UIImage+Color.swift in Headers */ = {isa = PBXBuildFile; fileRef = 96DBA7351C61198400844821 /* Material+UIImage+Color.swift */; settings = {ATTRIBUTES = (Public, ); }; };
96A71EB91C6FCFA300C0C4AE /* Grid.swift in Headers */ = {isa = PBXBuildFile; fileRef = 9656CD0B1C6BD33700EBCEF1 /* Grid.swift */; settings = {ATTRIBUTES = (Public, ); }; };
......@@ -197,6 +198,7 @@
968F16F51C9260EC008CA3F6 /* Toolbar.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = Toolbar.swift; sourceTree = "<group>"; };
968F16F71C92612E008CA3F6 /* ToolbarController.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = ToolbarController.swift; sourceTree = "<group>"; };
968F17211C94B10B008CA3F6 /* MaterialPulseAnimation.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = MaterialPulseAnimation.swift; sourceTree = "<group>"; };
96A536641CA3A2C80069B3CC /* BottomNavigationBar.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = BottomNavigationBar.swift; sourceTree = "<group>"; };
96A71E901C6FBC2200C0C4AE /* MenuView.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = MenuView.swift; sourceTree = "<group>"; };
96A71EC61C6FFF0500C0C4AE /* MaterialSwitch.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = MaterialSwitch.swift; sourceTree = "<group>"; };
96A71EF51C71127100C0C4AE /* SearchBar.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = SearchBar.swift; sourceTree = "<group>"; };
......@@ -352,6 +354,14 @@
name = Text;
sourceTree = "<group>";
};
96A536631CA3A2400069B3CC /* BottomNavigation */ = {
isa = PBXGroup;
children = (
96A536641CA3A2C80069B3CC /* BottomNavigationBar.swift */,
);
name = BottomNavigation;
sourceTree = "<group>";
};
96A71E921C6FBC2900C0C4AE /* Menu */ = {
isa = PBXGroup;
children = (
......@@ -431,6 +441,7 @@
9626C2DB1C794FBB007CA8E0 /* SearchBar */,
9626C2DA1C794FA5007CA8E0 /* NavigationBar */,
9626C2DC1C794FE5007CA8E0 /* SideNavigation */,
96A536631CA3A2400069B3CC /* BottomNavigation */,
);
path = Sources;
sourceTree = "<group>";
......@@ -830,6 +841,7 @@
96334EFA1C8B849A0083986B /* NavigationController.swift in Sources */,
96D88C301C1328D800B91418 /* MaterialEdgeInset.swift in Sources */,
96CC08A01C80CB180034FF84 /* MaterialSpacing.swift in Sources */,
96A536651CA3A2C80069B3CC /* BottomNavigationBar.swift in Sources */,
96D88C211C1328D800B91418 /* CaptureSession.swift in Sources */,
96442ADE1C28EF3700C3C574 /* MaterialTableViewCell.swift in Sources */,
960B23271C383E5500E96216 /* Material+String.swift in Sources */,
......
......@@ -52,7 +52,7 @@ Material is a growing project and will encounter changes throughout its developm
* Visit the Examples directory to see example projects using Material.
* The [Installation](https://github.com/CosmicMind/Material/wiki/Installation) page has documentation on how to run the example projects.
# Quick Access
## Quick Access
#### Colors
......
/*
* Copyright (C) 2015 - 2016, Daniel Dahan and CosmicMind, Inc. <http://cosmicmind.io>.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* * Neither the name of Material nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
import UIKit
@IBDesignable
public class BottomNavigationBar : UITabBar {
/// Left spacer moves the items to the left edge of the NavigationBar.
private var leftSpacer: UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: .FixedSpace, target: nil, action: nil)
/// Right spacer moves the items to the right edge of the NavigationBar.
private var rightSpacer: UIBarButtonItem = UIBarButtonItem(barButtonSystemItem: .FixedSpace, target: nil, action: nil)
/// A preset for contentInset.
public var contentInsetPreset: MaterialEdgeInset = .None {
didSet {
contentInset = MaterialEdgeInsetToValue(contentInsetPreset)
}
}
/// A UIEdgeInsets value for insetting the content.
public var contentInset: UIEdgeInsets = MaterialEdgeInsetToValue(.None) {
didSet {
layoutSubviews()
}
}
/**
This property is the same as clipsToBounds. It crops any of the view's
contents from bleeding past the view's frame. If an image is set using
the image property, then this value does not need to be set, since the
visualLayer's maskToBounds is set to true by default.
*/
@IBInspectable public var masksToBounds: Bool {
get {
return layer.masksToBounds
}
set(value) {
layer.masksToBounds = value
}
}
/// A property that accesses the backing layer's backgroundColor.
@IBInspectable public override var backgroundColor: UIColor? {
didSet {
barTintColor = backgroundColor
}
}
/// A property that accesses the layer.frame.origin.x property.
@IBInspectable public var x: CGFloat {
get {
return layer.frame.origin.x
}
set(value) {
layer.frame.origin.x = value
}
}
/// A property that accesses the layer.frame.origin.y property.
@IBInspectable public var y: CGFloat {
get {
return layer.frame.origin.y
}
set(value) {
layer.frame.origin.y = value
}
}
/**
A property that accesses the layer.frame.origin.width property.
When setting this property in conjunction with the shape property having a
value that is not .None, the height will be adjusted to maintain the correct
shape.
*/
@IBInspectable public var width: CGFloat {
get {
return layer.frame.size.width
}
set(value) {
layer.frame.size.width = value
}
}
/**
A property that accesses the layer.frame.origin.height property.
When setting this property in conjunction with the shape property having a
value that is not .None, the width will be adjusted to maintain the correct
shape.
*/
@IBInspectable public var height: CGFloat {
get {
return layer.frame.size.height
}
set(value) {
layer.frame.size.height = value
}
}
/// A property that accesses the backing layer's shadowColor.
@IBInspectable public var shadowColor: UIColor? {
didSet {
layer.shadowColor = shadowColor?.CGColor
}
}
/// A property that accesses the backing layer's shadowOffset.
public var shadowOffset: CGSize {
get {
return layer.shadowOffset
}
set(value) {
layer.shadowOffset = value
}
}
/// A property that accesses the backing layer's shadowOpacity.
@IBInspectable public var shadowOpacity: Float {
get {
return layer.shadowOpacity
}
set(value) {
layer.shadowOpacity = value
}
}
/// A property that accesses the backing layer's shadowRadius.
@IBInspectable public var shadowRadius: CGFloat {
get {
return layer.shadowRadius
}
set(value) {
layer.shadowRadius = value
}
}
/**
A property that sets the shadowOffset, shadowOpacity, and shadowRadius
for the backing layer. This is the preferred method of setting depth
in order to maintain consitency across UI objects.
*/
public var depth: MaterialDepth = .None {
didSet {
let value: MaterialDepthType = MaterialDepthToValue(depth)
shadowOffset = value.offset
shadowOpacity = value.opacity
shadowRadius = value.radius
}
}
/// A preset property to set the borderWidth.
public var borderWidthPreset: MaterialBorder = .None {
didSet {
borderWidth = MaterialBorderToValue(borderWidthPreset)
}
}
/// A property that accesses the layer.borderWith.
@IBInspectable public var borderWidth: CGFloat {
get {
return layer.borderWidth
}
set(value) {
layer.borderWidth = value
}
}
/// A property that accesses the layer.borderColor property.
@IBInspectable public var borderColor: UIColor? {
get {
return nil == layer.borderColor ? nil : UIColor(CGColor: layer.borderColor!)
}
set(value) {
layer.borderColor = value?.CGColor
}
}
/**
An initializer that initializes the object with a NSCoder object.
- Parameter aDecoder: A NSCoder instance.
*/
public required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
prepareView()
}
/**
An initializer that initializes the object with a CGRect object.
If AutoLayout is used, it is better to initilize the instance
using the init() initializer.
- Parameter frame: A CGRect instance.
*/
public override init(frame: CGRect) {
super.init(frame: frame)
prepareView()
}
/// A convenience initializer.
public convenience init() {
self.init(frame: CGRectNull)
}
public override func layoutSubviews() {
super.layoutSubviews()
}
/**
Prepares the view instance when intialized. When subclassing,
it is recommended to override the prepareView method
to initialize property values and other setup operations.
The super.prepareView method should always be called immediately
when subclassing.
*/
public func prepareView() {
backgroundColor = MaterialColor.white
depth = .Depth1
shadowImage = UIImage.imageWithColor(MaterialColor.clear, size: CGSizeMake(1, 1))
backgroundImage = UIImage()
contentInsetPreset = .None
}
}
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